Search Issue Tracker
Won't Fix
Votes
0
Found in
2021.3.44f1
2022.3.49f1
6000.0.23f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-83870
Regression
No
Matrix type variables can't be edited unless Graph Inspector is expanded to fit all fields
How to reproduce:
1. Create a new URP Unity Project
2. In the Project window, right-click -> Shader Graph -> URP -> Lit Shader Graph
3. Open the created Shader Graph, Blackboard -> Plus sign -> Matrix 4
4. Select the created variable in the Blackboard
5. Observe the Graph Inspector
Expected results: The Matrix values fit the Graph Inspector or the horizontal scroll bar appears
Actual results: The Matrix values don't fit the default Graph Inspector size but the horizontal scrollbar doesn't appear
Reproducible with: 2021.3.44f1, 2022.3.49f1, 6000.0.23f1
Reproducible on: macOS Sequoia 15.0 (M1)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
While the layout can sometimes result in smushed editing fields, there is enough information present for a user to know to expand the sub-window to access the entire editing field.