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GraphicsStateCollection::GetVariants() Crash when the Collection contain...
DescriptionGraphicsStateCollection::GetVariants() causes Editor to crash with memory allocation error. More info can be found here: ... Read more
Objects flickering in Play Mode when using RenderTexture with Canvas
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
[iOS] Missing App Icon in iOS 18 when Automatic Mode is enabled
Steps to reproduce:1. Open the attached “MissingIcon” project2. Set an icon for the default icon under Player settings (or set AppIc... Read more
Render Graph fails to use the specified shader or material when using a ...
Reproduction steps:1. Open the attached “IN-86274” project2. Open the "TerrainDemoScene", located in “Assets/TerrainDemoScene_URP/Sc... Read more
Physics.PhysX errors are thrown when undoing transform changes on prefab...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/BugReport.unity“ Scene3. Select the “SI_Prop_Pr... Read more
Editor crash when saving Currently Tracked Variants to Asset
Steps to reproduce:1. Create project using URP Template2. In Build Settings switch to Android3. Open Project Settings window4. Find ... Read more
An Opaque cutout material is not being rendered when in a HDRP project
How to reproduce:1. Open the “HDRP_CUTOUT_OPAQUE_BUG“ project2. Open the “test cutout“ scene3. Observe the “Opaque cutout not workin... Read more
Crash on GraphicsStateCollection::KeywordsFromShaderAndKeywordNames when...
Reproduction steps:1. Open the “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Window, select... Read more
Object reflection missing on a Planar Reflection Probe when rotating the...
How to reproduce:1. Open the attached “IN-87750” project2. Go to Project Settings → Quality → HDRP and enable Realtime Raytracing3. ... Read more
HDRP water exclusion shader doesn't work with BRG
Forum post Steps to reproduce: Use the Hidden/HDRP/WaterExclusion shader with BRG / Entities Graphics Actual results: error: A Batch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved