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Shadows get unexpectedly culled when adjusting Scene window size, Camera...
Reproduction steps: 1. Open the project in "BIR.zip" 2. In Scene, zoom out until you can see the entire Shadow of the Cylinder 3. T... Read more
Memory is not deallocated immediately after Texture2D object was deleted
Reproduction steps: 1. Open the attached case "case_1217907" 2. Click on the "Test" > "Texture Memory Test" in the menu bar 3. Open ... Read more
[Shaders] Material Shader's dropdown list button doesn't collapse the li...
The Material Shader's dropdown list button in the Inspector does not collapse the list after expanding it. Clicking anywhere else cl... Read more
[Humanoid][Avatar] AvatarBuilder.BuildHumanAvatar sets NaN positions wit...
Steps: 1. Open user's attached project ("DebugScaling.zip") 2. In Hierarchy, disable "Sacha" game object and enable "MorphSuit" or "... Read more
Alt+draggin with right-click does not rotate the Scene view when using a...
Reproduction steps: 1. Open the attached project "New Unity Project (7).zip" 2. In the Scene view press Alt and drag with right-clic... Read more
[GI Cache] Custom Cache Folder Location updates only after disabling Cac...
On providing custom cache folder location path, Custom Cache Folder Location don't get updated if Cache compression is enabled. Ste... Read more
[Improved prefab] Prefab root is not displayed in hierarchy on selecting...
If the prefab root is not displayed in the current hierarchy view, then it is also not displayed when root is selected by right-clic... Read more
Unity Editor freezes/crashes when opening a specific Scene
How to reproduce: 1. Open the attached project 2. Open the Scene labeled "CorpHQ" 3. Wait for the Scene to load Expected result: Sc... Read more
Crash on mdb_cursor_put when a project in a Google Drive File Stream is ...
Reproduction steps: 1. Set up Google Drive File Stream (Instructions: https://www.scu.edu/technology/get-connected/g-suite/learning-... Read more
Cloth component sets Renderer bounds to NaN when constraints of all vert...
How to reproduce: 1. Create new or open an existing project 2. Add a Quad 3D Object to the Scene 3. Add Cloth component 4. Start edi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11