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Artifact ID value changes when reimporting an asset when a mobile platfo...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu, select (Tools > Test)3. In the Console Window, observ... Read more
The width of UI Toolkit buttons with Rich Text is calculated incorrectly...
How to reproduce:1. Open the attached “IN-84259” project2. In the Assets folder select and open the “ButtonIssueRepro” UXML file3. O... Read more
"Calling BeginWrite before EndWrite" errors logged in the Console window...
How to reproduce:1. Open the “MacMetalBufferErrorDemo“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console ... Read more
Crash on MixerEffectDefinitions_CUSTOM_GetAudioEffectParameterDesc when ...
How to reproduce:1. Open the attached “IN-85212“ project2. Observe the crash3. (If no crash occurs) Enter Play Mode4. Close the Unit... Read more
"BC1055: Unable to resolve the definition of the method <Custom package ...
How to reproduce:1. Open the “ReproProject“ project2. Navigate to the “File/Build Settings“3. Build the application4. Observe the Co... Read more
[UIElement - List] ArgumentOutOfRangeException is thrown when entering t...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/OctopathLHDv1.unity” Scene3. Select all 8 “CarS... Read more
Local Volumetric Fog GameObject ignores Position Node settings when appl...
How to reproduce:1. Open the attached "IN-85300" project2. Open the "LocalVolumetricFog" Scene3. Locate the “Local Volumetric Fog” G... Read more
Touch input is inversed and otherwise broken on a Touch Screen Monitor w...
How to reproduce:1. Open the “WebTest.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Pan by touching and moving the f... Read more
Bloom keeps building up in 2D URP when bloom intensity is over 0 and sky...
How to reproduce:1. Open the “LightSmear.zip“ project2. Open the “SampleScene“3. Focus on the Game view4. Click and drag the Mouse a... Read more
[HDRP] Light Anchor "Common" field can't be collapsed or expanded by cli...
How to reproduce:1. Create a new HDRP Unity project2. Create an Empty GameObject and add a "Light Anchor" Component in the Inspector... Read more
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