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0
votes
Fixed

[Windows Only] A shadow appears underneath the Camera when in a specific...

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Mar 28, 2025

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Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 7000.0.0a1

How to reproduce:1. Open the attached “IN-96698_MathActionShooter“ project2. Open the “SampleScene“3. Build and run the project, mak... Read more

0
votes
Fixed

Tooltip messages should be presented in human language not in code strings

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Mar 27, 2025

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Version/s: 2022.3.59f1, 6000.0.44f1, 6000.1.0b13, 6000.2.0a8, 7000.0.0a35

Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify that the "Sea... Read more

3
votes
Fixed

[Linux] Editor doesn’t auto reload when an Asset is imported or a Script...

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Mar 27, 2025

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Version/s: 6000.0.34f1

Reproduction steps:1. Create a new 3D project2. Create a new Script3. Open the newly created Script4. Make changes in the Script5. F... Read more

0
votes
Active

[Android] The single local work group size required by the "Resize" comp...

Package: Barracuda

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Mar 27, 2025

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Version/s: 2.1.0

How to reproduce:1. Open the “ReproProjectSentis.zip“ project2. Open the “Test“ scene3. Build for Android and install the app on a d... Read more

0
votes
Fixed

Black artifact becomes visible in the "Build Profiles" window when the "...

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Mar 27, 2025

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Version/s: 6000.1.0b13, 6000.2.0a7, 6000.3.0a1

Steps to reproduce: Create a project Go to "File -> Build Profiles" Click the "Add Build Profile" button In the "Platform Browser... Read more

0
votes
In Progress

MouseDownEvent is triggered when changing from Scene view to Game view

Package: New Input System Bugs

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Mar 27, 2025

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Version/s: 1.14.2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Enter the Play Mod... Read more

1
votes
Fixed

"GlobalObjectIdentifierToObjectSlow" returns Null when retrieving "Globa...

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Mar 27, 2025

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Version/s: 2022.3.60f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8

Reproduction steps:1. Open the attached “IN-97999” project2. Try to run “GlobalObjectIdentifierToObjectSlow” function (TestBug > ... Read more

0
votes
Active

Shader is invisible in the Build when using BiRP on Meta Quest 2

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Mar 27, 2025

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Version/s: 6000.0.44f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached project "BugBRP.zip"2. Build And Run the project on Meta Quest 2 Expected results: The "Cube" ... Read more

0
votes
Fixed

Data Bindings are lost when UIElements are reparented without a delay

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Mar 27, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

How to reproduce:1. Open attached “IN-97312” project2. Open the “SampleScene”3. Select “UIDocument” in the Hierarchy4. In the Inspec... Read more

0
votes
Fixed

AutoTile Template is lost when loading Template for a different texture ...

Package: 2D Tilemap Extras

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Mar 27, 2025

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Version/s: 4.3.0

How to reproduce:1. Open attached “IN-97043” project2. Open the “SampleScene”3. Select the “New Auto Tile” asset in the Project tab4... Read more

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