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[Windows Only] A shadow appears underneath the Camera when in a specific...
How to reproduce:1. Open the attached “IN-96698_MathActionShooter“ project2. Open the “SampleScene“3. Build and run the project, mak... Read more
Tooltip messages should be presented in human language not in code strings
Steps to reproduce: Create a new project Click the search icon, which is displayed above the "Inspector" window Verify that the "Sea... Read more
[Linux] Editor doesn’t auto reload when an Asset is imported or a Script...
Reproduction steps:1. Create a new 3D project2. Create a new Script3. Open the newly created Script4. Make changes in the Script5. F... Read more
[Android] The single local work group size required by the "Resize" comp...
How to reproduce:1. Open the “ReproProjectSentis.zip“ project2. Open the “Test“ scene3. Build for Android and install the app on a d... Read more
Black artifact becomes visible in the "Build Profiles" window when the "...
Steps to reproduce: Create a project Go to "File -> Build Profiles" Click the "Add Build Profile" button In the "Platform Browser... Read more
MouseDownEvent is triggered when changing from Scene view to Game view
Reproduction steps:1. Open the attached project "ReproProj"2. Open the "/Assets/Scenes/SampleScene.unity" Scene3. Enter the Play Mod... Read more
"GlobalObjectIdentifierToObjectSlow" returns Null when retrieving "Globa...
Reproduction steps:1. Open the attached “IN-97999” project2. Try to run “GlobalObjectIdentifierToObjectSlow” function (TestBug > ... Read more
Shader is invisible in the Build when using BiRP on Meta Quest 2
How to reproduce:1. Open the attached project "BugBRP.zip"2. Build And Run the project on Meta Quest 2 Expected results: The "Cube" ... Read more
Data Bindings are lost when UIElements are reparented without a delay
How to reproduce:1. Open attached “IN-97312” project2. Open the “SampleScene”3. Select “UIDocument” in the Hierarchy4. In the Inspec... Read more
AutoTile Template is lost when loading Template for a different texture ...
How to reproduce:1. Open attached “IN-97043” project2. Open the “SampleScene”3. Select the “New Auto Tile” asset in the Project tab4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved