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By Design
Votes
0
Found in
6000.0.54f1
6000.1.13f1
6000.2.0b11
6000.3.0a3
Issue ID
UUM-112351
Regression
Yes
Dynamic objects with black baked probes are incorrectly lit when Realtime Shadows Strength value is less than 1
How to reproduce:
1. Open the attached “IN-107198” project
2. Open the “SampleScene” Scene
3. Observe the Game view
Expected result: The Game view is entirely black
Actual result: A Cube and a Sphere can be seen in the Game view
Reproducible with: 6000.0.35f1, 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3
Not reproducible with: 6000.0.34f1
Reproduced on: Windows 11
Not reproduced on: No other environment tested
Comments (1)
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ANU_CHEEKI_BREEKI
Jul 28, 2025 10:59
related post on Unity Discussions
https://discussions.unity.com/t/in-unity-6-1-dynamic-objects-appear-bright-even-when-the-baked-probes-are-completely-black/1662748/8
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Resolution Note:
To fix this set the Realtime shadow strength to 1.0. It takes the realtime shadow strength into consideration for dynamic objects in order to have the same shadow strength for static cast shadows and dynamic cast shadows.