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[IMGUI] Animator Checkbox Icon is distorted when Animation is in Preview...
Animator Checkbox Icon is distorted when Animation is in Preview State Steps to Reproduce: 1. Create a new Project2. Create an empty... Read more
Realtime GI not working on webplayer
-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more
Crash when closing a new empty project
Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Ba... Read more
[XR][Oculus Go][Oculus Quest] Edges of textures jitter substantially wit...
Repro steps:1. Open user attached project2. Switch build target to Android3. Player Settings -> XR Settings -> Add Oculus SDK4... Read more
“Create Neighbour Terrains Settings” settings text doesn’t fit in expand...
Steps to reproduce:1. Create new Unity project2. Import Terrain Tools package3. Open Terrain Toolbox window (Window > Terrain >... Read more
Rigibody sliding over a flat surface that is made of several GameObjects...
Reproduction steps:1. Open the attached “IN-97433.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Move around with WAS... Read more
[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...
How to reproduce:1. Open the attached ShaderCompilationError.zip project2. Build for iOS and deploy the Xcode project to the iOS dev... Read more
[Android] App crashes when loading animated mesh data from asset bundle
Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more
[UI] Radius property is missing when Area light shape is set to Disc in ...
Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more
URP Decal Projectors don't render when they are hidden in the Hierarchy,...
How to reproduce: Open the “URPDecalProjectorBug.zip“ project Open the “SampleScene“ In the Hierarchy, toggle the visibility of the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject