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0
votes
Fixed

Mixer UI: exposed parameter menu ends up in wrong place after renaming

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: when you rename a long exposed parameter to something short the menu snaps to the left instead of the right ends up away from th... Read more

0
votes
Fixed

Mixer UI: long exposed parameter names draws over other UI elements

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: see title -repro: --create new audio mixer --add effect --expose a parameter to script --click the exposed parameter list and r... Read more

0
votes
Fixed

Mixer UI: exposed parameters share same UI identifier as effect buttons ...

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: the exposed effects parameters are labeled with a grey dot in the inspector. in the mixer that same grey dot means something dif... Read more

0
votes
Fixed

Crash when trying to create a prefab with configurable joints

Physics

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Apr 14, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Open attached project 2. Open scene "ropeWithSpheres" 3. Try to create a prefab out of the "lanternOnLianas" gameob... Read more

0
votes
Fixed

Right click carries through model importer preview

Inspector Functionality

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Apr 13, 2014

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Version/s: 5.0.0a6

- Import the Character Controller package from the Standard Assets - Select the Contructor dude in the Project Browser - In the Insp... Read more

0
votes
Fixed

Text labels for bounds overlap when rendered in bold

Inspector Functionality

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Apr 13, 2014

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Version/s: 5.0.0a6

- Create a script with a public Bounds variable - Add it to any GameObject - Make that GameObject a prefab - In a prefab instance of... Read more

0
votes
Fixed

Preview window for material with long name has ugly graphics overlap

Inspector Functionality

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Apr 13, 2014

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Version/s: 5.0.0a6

The material preview window header shows the name of the Material, followed by two horizontal lines followed by some buttons for sel... Read more

0
votes
Fixed

Universal UI: Universal shader inspector doesn't offer to fix texture th...

Shaders

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Apr 13, 2014

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Version/s: 5.0.0a6

Any other shader in Unity gives users an option to fix a texture not marked as normal map if it was assigned to a normal map field (... Read more

0
votes
Fixed

Rigidbody.SweepTest does not respect Physics.IgnoreCollision

Physics

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Apr 13, 2014

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Version/s: 5.0.0a5

To reproduce: 1. Open attached project 2. Open sceneUnity5 3. Select both the cube and sphere in the scene and set their layer to UI... Read more

0
votes
Fixed

WSA projects do not handle forbidden file name chars in product name

Windows Store Apps

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Apr 12, 2014

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Version/s: 4.3.4f1

Using forbidden chars in player settings product name causes error appear in the console: "Error building Player: DirectoryNotFound... Read more

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