Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0a6
Issue ID
602321
Regression
No
Text labels for bounds overlap when rendered in bold
- Create a script with a public Bounds variable
- Add it to any GameObject
- Make that GameObject a prefab
- In a prefab instance of this GameObject, change any of the Bounds parameters.
The text turns bold to indicate that the value is changed compared to the prefab and that causes some text to overlap (see attached screenshot)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
- [Android] App crashes when Volume Depth of Field is set to "Bokeh" while using Vulkan Graphics API
- Baked Off Mesh Links outside the modified area are deleted when using NavMeshSurface.UpdateNavMesh
Add comment