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[Windows 8] The built project's window disappears when launching build i...
1. Download and open repro project "New Unity Project.zip" 2. Open the "SampleScene" 3. Build the game("File->Build Settings..->Buil... Read more
[Terrain] Stamp Height Tool height value lost when new Terrain Tile is s...
Only happens with negative height stamp values. Might not be an issue on Chris's branch but making a bug report just to keep track o... Read more
Reset in inspector does not revert ScriptedImporter values to default va...
Using the Reset button in a ScriptedImporter inspector window does not reset the values to the default one declared in the C# script. Read more
Baked lightmaps are never removed after baking
Reproduction steps: 1. Open "MinimalRepro" project 2. Select the "Lighting" tab -> "Baked Lightmaps" 3. Enter Play mode 4. Press "S... Read more
Playmode tests timeout when Time.timeScale is large
The Playmode tests are probably using the GameTime to decide when to timeout, which make most tests that would touch Time.timeScale ... Read more
Non–360 3D video is rendering with glitches (vertical colour bands)
Non–360 3D video is rendering with glitches (vertical colour bands). Steps to reproduce: 1) Open [FTP]Panoramic videos from collab.... Read more
[OpenGLES3][Mali] Not all objects are rendered with Tessellation shader
To reproduce: 1. Open the attached project; 2. Switch Graphics API to OpenGLES3; 3. Build and run Tessellation scene on Mobile devic... Read more
Rect of instantiated rect transform is only resized on second frame
Steps to reproduce: 1. Open attached project 2. Open scene SampleScene 3. Run it 4. In console, notice that there's one RectTransfo... Read more
VR HMD view is flipped upside down when LWRP is enabled
Steps to reproduce: 1. Create a new project with LWRP VR template 2. Update LWRP to 5.0.0 3. Enter play mode in VR Result: view in... Read more
Changing an existing array type from "string" to "Color" turns some of t...
How to reproduce: 1. Open the user-submitted project ("PixelPerfect.zip") 2. In the Hierarchy Window click on the "ReadyToReproduceB... Read more
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