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0
votes
Duplicate

[Windows 8] The built project's window disappears when launching build i...

Windows

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Nov 05, 2018

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Version/s: 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

1. Download and open repro project "New Unity Project.zip" 2. Open the "SampleScene" 3. Build the game("File->Build Settings..->Buil... Read more

0
votes
Fixed

[Terrain] Stamp Height Tool height value lost when new Terrain Tile is s...

Terrain

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Nov 05, 2018

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Version/s: 2018.3

Only happens with negative height stamp values. Might not be an issue on Chris's branch but making a bug report just to keep track o... Read more

0
votes
Fixed

Reset in inspector does not revert ScriptedImporter values to default va...

Asset - Importers

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Nov 05, 2018

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Version/s:

Using the Reset button in a ScriptedImporter inspector window does not reset the values to the default one declared in the C# script. Read more

0
votes
Won't Fix

Baked lightmaps are never removed after baking

Progressive Lightmapper

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Nov 05, 2018

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Version/s: 2018.1.6f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MinimalRepro" project 2. Select the "Lighting" tab -> "Baked Lightmaps" 3. Enter Play mode 4. Press "S... Read more

0
votes
Fixed

Playmode tests timeout when Time.timeScale is large

Unity Test Runner

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Nov 05, 2018

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Version/s:

The Playmode tests are probably using the GameTime to decide when to timeout, which make most tests that would touch Time.timeScale ... Read more

0
votes
Fixed

Non–360 3D video is rendering with glitches (vertical colour bands)

Video

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Nov 05, 2018

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Version/s: 2018.3.0a8, 2018.3.0b9

Non–360 3D video is rendering with glitches (vertical colour bands). Steps to reproduce: 1) Open [FTP]Panoramic videos from collab.... Read more

0
votes
By Design

[OpenGLES3][Mali] Not all objects are rendered with Tessellation shader

Mobile

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Nov 05, 2018

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Version/s: 2019.1.0a8

To reproduce: 1. Open the attached project; 2. Switch Graphics API to OpenGLES3; 3. Build and run Tessellation scene on Mobile devic... Read more

0
votes
By Design

Rect of instantiated rect transform is only resized on second frame

uGUI

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Nov 05, 2018

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Version/s: 2018.3.0a11, 2018.3.0b9, 2019.1.0a1

Steps to reproduce: 1. Open attached project 2. Open scene SampleScene 3. Run it 4. In console, notice that there's one RectTransfo... Read more

5
votes
Fixed

VR HMD view is flipped upside down when LWRP is enabled

Package: Scriptable Render Pipeline Lightweight

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Nov 05, 2018

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Version/s: 5.0.0

Steps to reproduce: 1. Create a new project with LWRP VR template 2. Update LWRP to 5.0.0 3. Enter play mode in VR Result: view in... Read more

0
votes
Won't Fix

Changing an existing array type from "string" to "Color" turns some of t...

Themes

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Nov 05, 2018

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Version/s: 2018.1.0a6, 2018.2.14f1

How to reproduce: 1. Open the user-submitted project ("PixelPerfect.zip") 2. In the Hierarchy Window click on the "ReadyToReproduceB... Read more

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