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RangeAttribute Integer value is changing slow and choppy when changing t...
How to reproduce:1. Open the attached project “Dragging”2. Open the “SampleScene” scene3. Select “GameObject” GameObject in the Hier... Read more
Documentation page is not displayed for the user when he clicks on "Open...
How to reproduce: Open HUB; Create a new project; Add new game object in "Hierarchy" window; Go to "Inspector" window; Click on "Pre... Read more
URP renderer stencil effect doesn't show in Game view
How to reproduce: Open the user attached project Open the scene called TestNewRenderer Look at the asset UniversalRenderPipelineAsse... Read more
Presets documentation is out of date for 2022.3 and 6000.0 streams
How to reproduce: Open HUB; Create a new project; Add new game object in "Hierarchy" window; Go to "Inspector" window; Click on "Pre... Read more
GameObject bounces differently in Player compared to Play Mode
How to reproduce:1. Open the project “IN_14124”2. Open “SampleScene” in Scenes3. Enter Play Mode4. Observe the ball5. Press File → B... Read more
Canvas with Render Mode "Screen Space - Camera" is not rendered when Len...
How to reproduce:1. Open the attached project “LensFlare_Test”2. Open the “SampleScene” scene3. Focus on the Game window4. Enable Ga... Read more
Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Profiler (Window -> Analysis ->... Read more
[Android] SystemInfo.supportsAudio inconsistency when built
Reproduction steps: Open the user’s attached project (“ACTk-2021.3.zip”) Make sure Project Settings > Audio > Disable Unity Au... Read more
Android 12 devices crash when skipping half of the Video Players video f...
Reproduction steps:1. Open the user's attached "video player.zip" project2. Make sure the devices wifi is turned on3. Build and Run ... Read more
WebGL build freezes when the build runs into NullReferenceException
Reproduction steps:1. Open the user’s attached project2. Go to Files → Build Settings3. Make sure that the selected Platform is WebG... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask