Search Issue Tracker
Won't Fix
Unknown (hidden) 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X
Votes
0
Found in
2021.3.11f1
2022.1.19f1
2022.2.0b10
2023.1.0a13
Issue ID
UUM-15813
Regression
No
Build fails with errors "unresolved external symbol grpcsharp_init referenced in function" when gRCP plugins are included
How to reproduce:
1. Open the attached project “PDA-AR.zip”
2. Build the project for UWP
3. Open the generated Solution in VS
4. Build the Solution
Expected results: Build is successful
Actual results: Build fails with errors “unresolved external symbol grpcsharp_init referenced in function DllImportsFromStaticLib_grpcsharp_init_m2426CCF4CA2929DD8B718C5DF15B10DD30B8030C”
Reproducible with: 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13
Could not test with: 2020.3.40f1 (compilation errors in the Console window)
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Particle System Curve's Presets window has no visual indication on what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up
- Hovering on the Particle System Controls shows an offset tooltip with the overlay window name
Resolution Note:
This is not a bug in Unity. When you use "[DllImport("__Internal")]" in your C# code, it is your responsibility to make sure that the native linker finds the function implementation. If the function is missing from the project, it will result in compilation errors.