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0
votes
Fixed

After Moving Component Up or Down scene is not marked as Dirty

Inspector Functionality

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Jan 18, 2016

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Version/s: 5.4.0b2

To reproduce the issue follow the steps:1. Create a GameObject and attach a couple of components2. Notice that the scene is dirty (d... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

[Shuriken] Mesh particles with Trigger set to Kill on Exit occasionally ...

Visual Effects - Legacy

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Jan 18, 2016

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Version/s: 5.4.0b2

Particle Systems using Mesh render mode with a trigger set to kill on exit will randomly explode vertices from the mesh while in edi... Read more

0
votes
Fixed

[GL] Unity crashed when changing gfx API to GLcore a second time with In...

OpenGL

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Jan 18, 2016

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Version/s: 5.4.0b2

Follow the steps to reproduce:1. Create new project2. Create empty scene3. Open Player Settings > Player window3. Add OpenGles2 t... Read more

0
votes
Fixed

[GI] White "bleed" from objects on Sky/BGColor in reflection probes

Graphics - General

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Jan 18, 2016

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Version/s: 5.4.0b2

All objects "bleed" white onto the sky or background colour in a reflection probe. Emissive objects bleed is much stronger. Invisibl... Read more

0
votes
Fixed

Cannot select console tab after switching current platform API

Window management

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Jan 18, 2016

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Version/s: 5.4.0b1

Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more

0
votes
Fixed

[Shaders][5.4 regression] UnityCg.cginc - _Object2World compile error (s...

Shaders

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Jan 17, 2016

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Version/s: 5.4.0b2

_Object2World compile error in Unity-chan models pack. 5.3 works, 5.4 does not. Read more

15
votes
Fixed

Unity Hangs on SceneManager.UnloadScene

Assets Management

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Jan 17, 2016

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Version/s: 5.3.1p3

Reproduction steps: 1. Open the scene "Spoke Room 00" 2. Make the cube collide with the sphere one time. 3. Make the cube collide a ... Read more

0
votes
Fixed

[VR] 5.4: Setting VRSettings.showDeviceView to false via API freezes Gam...

VR

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Jan 17, 2016

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Version/s: 5.4.0b2

In previous recent Unity versions Game view would go blank when VRSettings.showDeviceView was set false, indicating the CenterEye. I... Read more

0
votes
Fixed

[Substance] GetProceduralFloat and GetProceduralColor returns 0 values

Substances

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Jan 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce:1) open project '_SubstancesTest.zip'2) play scene 'sc00' Expected: All 3 spheres have their saturation changed o... Read more

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