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0
votes
Fixed

Unable to modify RWStructuredBuffer elements via indirect dispatch of a ...

DirectX11

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Dec 17, 2021

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Version/s: 2019.4, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps: 1. Open project "dispatch_indirect_bug.zip" 2. Open Scene "TestScene" 3. Enter Play Mode 4. Observe Game view E... Read more

0
votes
By Design

JavaScript file loaded as TextAsset using AssetDatabase.LoadAssetAtPath ...

Scripting

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Apr 23, 2022

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Version/s: 2021.2.19f1, 2021.3, 2022.2.0a3

Reproduction steps: 1. Open the attached '1422311-sample' project 2. Open the 'SampleScene' 3. Enter Play mode Expected result: No ... Read more

0
votes
Active

Inconsistent BURST test results when repeating tests

Package: Burst

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Jan 19, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

Reproduction steps: 1. Download and open the attached "repro.zip" project 2. Go to "Window" > "General" > "Test Runner" 3. Double cl... Read more

0
votes
Fixed

RectMask2D hides all content when parented from other display to first d...

uGUI

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Jan 17, 2022

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "Multimonitor.zip" 2. Open Assets/Scenes/MultiDisplayErrors.unity 3. Enter Play Mode ... Read more

2
votes
By Design

RGB values from Texture2D.GetPixel are wrong when pixel has an alpha val...

Texture

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Mar 08, 2022

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Version/s: 2019.4, 2020.2, 2020.3, 2021.1.0a1, 2021.2, 2021.2.14f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's project "My project.zip" 2. Press Play and observe the 5th message in the Console window Expec... Read more

1
votes
Fixed

[Android][IL2CPP] Build is looking for "�l2cpp" folder instead of "il2...

IL2CPP

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Mar 03, 2022

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Version/s: 2021.2.0a13

How to reproduce: 1. Set Windows display language to Turkish 2. Sign out of the Windows and Sign back in (will be asked to do so aft... Read more

0
votes
Fixed

An incorrect number of results is displayed in the search window when th...

Search

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Mar 08, 2022

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Version/s: 2021.2.3f1, 2022.1.0b11

To reproduce: 1. Open HUB; 2. Create a new project; 3. In "Assets" folder create a new one and name it "ArtWork"; 4. Double click o... Read more

1
votes
Duplicate

Crash on BufferMetal::IsBusy(bool*) when looking around in Scene view

Metal

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Feb 19, 2022

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Version/s: 2020.3.28f1, 2021.2, 2021.2.12f1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/Cocky' 3. If the crash does not occur instantly, look ... Read more

0
votes
Fixed

[Addressables] Bundles get compressed in Android builds

Addressable Assets

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Feb 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.4f1, 2022.1, 2022.2

Reproduction steps: 1. Open project "LoadingTest" 2. Build the project (Build Settings > Build) 3. Change the extension from .apk to... Read more

0
votes
Fixed

AudioClipPlayable.IsDone is false when AudioClipPlayable.Seek is used to...

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May 20, 2022

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Version/s: 2021.2.0f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a13

How to reproduce: 1. Open the attached project "AudioClip.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Enter Play Mode 4. Select ... Read more

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