Search Issue Tracker
Fixed in 2021.2.X
Votes
1
Found in
2021.2.0a13
Issue ID
1408333
Regression
Yes
[Android][IL2CPP] Build is looking for "�l2cpp" folder instead of "il2cpp" when display language is set to Turkish
How to reproduce:
1. Set Windows display language to Turkish
2. Sign out of the Windows and Sign back in (will be asked to do so after language switch)
3. Create a new Android project
4. Switch Scripting Backend to IL2CPP (Edit->Project Settings...->Player->Other Settings->Scripting Backend)
5. Build the project
Expected results: The project builds without any errors
Actual results: The build fails with the "System.IO.DirectoryNotFoundException: Could not find a part of the path" error
Reproducible with: 2021.2.0a13, 2021.2.15f1
Not reproducible with: 2019.4.36f1, 2020.3.31f1, 2021.2.0a12, 2022.1.0b9, 2022.2.0a7
Notes:
- The issue is with the "il2cpp" folder, using the Turkish language it's trying to search for the "�l2cpp" folder instead
- Not reproducible with iOS and Standalone Platforms
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.17f1
Resolution Note (fix version 2021.2):
Fixed in 2021.2.17f1