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0
votes
Fixed

it is not obvious how to make a new group

Audio

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Jul 16, 2014

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Version/s: 5.0.0a16

-e: the only way to do that is to rightclick on the master element in the Groups list -repro: --create new mixer --imagine a novice... Read more

0
votes
Fixed

components with no options still have a expand arrow in inspector

Inspector Functionality

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Jul 16, 2014

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Version/s: 5.0.0a16

-e: see title. if there is nothing to show not having the arrow would make it a bit clearer -repro: --create new project -click mai... Read more

0
votes
Fixed

Tweaking the Delay effect crashes editor

Audio

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Jul 16, 2014

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Version/s: 5.0.0a16

Tweaking the Delay effect crashes editor - please see attached video and crash log To reproduce: - Open attached project and launch... Read more

0
votes
Fixed

Render texture manual is out of date

Docs - Manual

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Jul 16, 2014

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Version/s: 5.0.0a16

The renter texture manual does not include the information about the Anti-Alising and Depth Buffer options. You can also see that th... Read more

0
votes
Fixed

Substance terrain tool does not work in 5.0

Substances

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Jul 16, 2014

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Version/s: 5.0.0a16

The substance terrain tool is not usable with Unity 5.0 Works in Unity 4.5.2f1 Read more

0
votes
Fixed

Multiple errors when opening Audio Mixer window

Audio

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Jul 16, 2014

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Version/s: 5.0.0a16

Opening attached project and "test" scene spawns "Mixer is not initialized" errors. When opening Audio Mixer window the errors below... Read more

0
votes
Fixed

Sprites don't work with substance materials

Substances

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Jul 16, 2014

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Version/s: 5.0.0a16

Using a sprite with a substance material and a standard shader does not work. Selecting the cutout or transparent option generates a... Read more

0
votes
Fixed

The preview destination state is obsolete when transitioning to Exit nod...

Animation

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Jul 16, 2014

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Version/s: 5.0.0a16

The preview destination state is obsolete when transitioning to Exit node or a state machine Repro: 1) In the Base Layer create a s... Read more

0
votes
Fixed

Changing the smoothness of a substance material with a standard shader c...

Substances

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Jul 16, 2014

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Version/s: 5.0.0a16

Using the standard shader with the substances generates a correct preview of the object when changing some settings, but after the o... Read more

0
votes
Fixed

Objects with substance materials turn black when deselected

Substances

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Jul 16, 2014

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Version/s: 5.0.0a16

This occurs when there have been some changes to the substance material and the object with the material is deselected. A redraw wil... Read more