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Spherecast somehow finds less intersections than a raycast
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Select Debug Wire object In this test scene you can to... Read more
undoing changes crashes the editor (hierarchy/rigidbody changes)
The project contains a vehicle setup. myCar2 is the vehicle, which has wheels/other objects as children. To reproduce: 1. Open att... Read more
Trying to deploy to a locked 8.1 phone throws unrelated errors
To reproduce: 1. Create an empty project 2. Set the platform to windows store with phone 8.1 sdk 3. Build & Run into a locked device... Read more
WP 8.1 generated solution has some tile and icon errors
Icons and tiles that are set from unity seem to be wrong on the generated solution when building for Windows Phone 8.1 To reproduce... Read more
When inspecting Mesh Data of baked NavMesh asset, the text messes up aft...
To reproduce: 1) Get a baked Nav Mesh asset 2) Expose Nav Mesh Tiles -> Element 0 -> Mesh Data, make mouse focus inside it 3) Minimi... Read more
Cannot set Preferred Width in the Layout Element Component
Steps to reproduce : - create a new project - create three buttons and parent them as children to an Empty Game Object with a Verti... Read more
Cannot set Flexible Width in Layout Element Component
Steps to reproduce : - create a new project - create three buttons and parent them as children to an Empty Game Object with a Verti... Read more
SystemInfo.supportsLocationService is False on Windows Phone
Steps to reproduce: 1. Download attached project 2. Deploy it to Windows Phone 8.1. Either if you allow Location service or not, Sys... Read more
All Sprite references disappear when upgrading from 4.5.2f1 to 4.5.2p2
With the attached project: 0. Make sure the Library folder is deleted 1. Open the project using Unity 4.5.2p2, open the scene f1 (wh... Read more
Handheld class is not available in Windows Store Apps platform
Steps to reproduce: 1. Download attached project or create a project which uses Handheld class. 2. Build it to a folder. Exception w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1