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4
votes
Fixed

Standard shader: BRDF1 with high metallic value looks very different com...

Shaders

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Jan 21, 2016

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Version/s: 5.3.1f1

Standard shader with high metallic value looks too dark on android Reproduction steps:1. Open attached project "ShaderTest"2. Build ... Read more

0
votes
Fixed

[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...

Shuriken

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Jan 21, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more

0
votes
Fixed

[Android]App crashes on Asus Fonepad K004 if Developer Build is checked

Android

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Jan 21, 2016

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Version/s: 5.4.0b3

To reproduce:1) Create new project2) Check "Development Build" in settings3) Build and run on Asus Fonepad K004 App immediately cras... Read more

0
votes
Fixed

[GLES] Since 5.3 default shader precision statement inserted in wrong pl...

OpenGL

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Jan 21, 2016

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Version/s: 5.3.1f1

When writing shaders in GLSLPROGRAM snippets and adding #extension there, Unity compiles them and inserts additional default precisi... Read more

0
votes
Fixed

[UNETServerDLL] "m_AllocatedMessages >= 0" assert rises when client conn...

Networking

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Jan 21, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"==>Server startyed message appears in console3. Run "ClientGUI.exe"==>Cli... Read more

0
votes
Fixed

Crash in find_method_in_metadata when loading project

Mono

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Jan 21, 2016

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Version/s: 5.2.2f1

To reproduce:1. Open attached project2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more

0
votes
Fixed

Gradient Editor: Alpha slider is not visible when Gradient Editor window...

Shuriken

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Jan 21, 2016

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Version/s: 5.4.0b3

When adjusting "Color over lifetime", the alpha slider does not visually update when being dragged. The alpha values still change as... Read more

0
votes
Fixed

[Shuriken] Focusing on a Particle System using Stretched Billboards by p...

Shuriken

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Jan 21, 2016

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Version/s: 5.4.0b3

Pressing "f" in the scene view to focus on stretched billboard particles zooms out too far. Repro steps:1. Open the Particles scene ... Read more

0
votes
Fixed

Shader no longer generates texture

Shaders

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Jan 21, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Open attached project using Unity 5.4.0a4 or earlier2. Open scene "Test"3. Open scene view4. Select "Quad" in... Read more

1
votes
Fixed

[iOS] Mono does not support a specific security certificate when trying ...

Scripting

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Jan 21, 2016

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Version/s: 5.3.1f1

When trying to connect to a server, that uses SHA-256 with RSA Encryption ( 1.2.840.113549.1.1.11 ) signature algorithm with a HTTPS... Read more

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