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"Geometry repacking failed:" when changing the Precompute resolution to 100
Steps to reproduce : - import the "Mayan Temple" project - open the scene - change the Precompute resolution to 100 and after bakin... Read more
When rawImage is with anchor presets set to stretch, the preview image c...
To reproduce this bug: 1. Open the attached project 2. Open 'inspector break' scene 3. Select 'RawImage' gameObject 4. In the rect ... Read more
Sprite Editor doesn't remember changes after clicking somewhere in the E...
Sprite Editor doesn't remember changes after clicking somewhere on the Editor panel and then selecting image again, but button "Appl... Read more
Application crashes on load if it was deployed through Build and Run
Application crashes on load if was deployed through Build and Run Steps to reproduce: 1. Open any project 2. Build and run. It will ... Read more
Editor reports if arrays with generic element types that can cause crash...
Fix: Editor will not stop the build after such array is found Read more
Popup menu showed is misplaced if the object selection window is moved.
To Reproduce: 1. Click on any object picker field (flare on directional light for example). 2. Drag the the window to the middle o... Read more
[TextMesh] Editor crashes when setting 1000 Font Size (Windows, 5.3)
Steps to reproduce: 1. Create new project 2. Add 3D Text game object to scene 3. Enter "1000" into "Font Size" field 4. Crashes insi... Read more
Adding a Layout Group component and then 'Undo'ing' removes the componen...
To reproduce this bug: 1. Open new project 2. Create 'Text' UI object 3. Duplicate it 4. Add 'Horizontal Layout Group' to the Canva... Read more
SpeedTree example tree's LOD values do not match observed LOD thresholds
The Unity User's Manual states that the percentage settings in a LODGroup component in the Inpsector represent the fraction of the v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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