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0
votes
Fixed

"Geometry repacking failed:" when changing the Precompute resolution to 100

Global Illumination

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Aug 04, 2014

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Version/s: 5.0.0a19

Steps to reproduce : - import the "Mayan Temple" project - open the scene - change the Precompute resolution to 100 and after bakin... Read more

0
votes
Fixed

When rawImage is with anchor presets set to stretch, the preview image c...

UI

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Aug 04, 2014

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Version/s: 4.6.0b15

To reproduce this bug: 1. Open the attached project 2. Open 'inspector break' scene 3. Select 'RawImage' gameObject 4. In the rect ... Read more

0
votes
Fixed

Sprite Editor doesn't remember changes after clicking somewhere in the E...

2D

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Aug 04, 2014

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Version/s: 5.0.0a18

Sprite Editor doesn't remember changes after clicking somewhere on the Editor panel and then selecting image again, but button "Appl... Read more

0
votes
Fixed

Application crashes on load if it was deployed through Build and Run

WP8

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Aug 04, 2014

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Version/s: 5.0.0a19

Application crashes on load if was deployed through Build and Run Steps to reproduce: 1. Open any project 2. Build and run. It will ... Read more

0
votes
Fixed

Editor reports if arrays with generic element types that can cause crash...

WP8

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Aug 04, 2014

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Version/s: 4.5.2p3

Fix: Editor will not stop the build after such array is found Read more

0
votes
Fixed

Popup menu showed is misplaced if the object selection window is moved.

Editor - Other

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Aug 04, 2014

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Version/s: 5.0.0a18

To Reproduce: 1. Click on any object picker field (flare on directional light for example). 2. Drag the the window to the middle o... Read more

0
votes
Fixed

[TextMesh] Editor crashes when setting 1000 Font Size (Windows, 5.3)

Graphics - General

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Aug 03, 2014

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Version/s: 4.5.2f1

Steps to reproduce: 1. Create new project 2. Add 3D Text game object to scene 3. Enter "1000" into "Font Size" field 4. Crashes insi... Read more

0
votes
Fixed

Adding a Layout Group component and then 'Undo'ing' removes the componen...

UI

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Aug 03, 2014

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Version/s: 4.6.0b15

To reproduce this bug: 1. Open new project 2. Create 'Text' UI object 3. Duplicate it 4. Add 'Horizontal Layout Group' to the Canva... Read more

0
votes
Fixed

SpeedTree example tree's LOD values do not match observed LOD thresholds

Speedtree Integration

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Aug 02, 2014

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Version/s: 5.0.0a19

The Unity User's Manual states that the percentage settings in a LODGroup component in the Inpsector represent the fraction of the v... Read more

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