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0
votes
Fixed

[DX12] Performance Markers are absent in NVIDIA NSight Range Profiler Vi...

Windows

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Dec 04, 2019

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Version/s: 2017.4, 2019.3.0b6, 2020.1

How to reproduce:1. Create a new Unity project, set its Graphics API to "Direct3D12 (Experimental)" and close it2. Launch NVIDIA Nsi... Read more

0
votes
Won't Fix

AudioUtil plays AudioClip in mono when it is cloned

Audio

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Dec 04, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0f1, 2020.1

Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

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Dec 04, 2019

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Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

2
votes
Fixed

[GPU Sorting] Particle sorting of larger systems (4096+ particles) can p...

Package: Visual Effect Graph

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Dec 04, 2019

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Version/s: 6.0.0

Repro steps:1. Import the attached VFX2. In the scene view, observe how some particles are flickering3. Reduce the count to 40964. O... Read more

0
votes
Fixed

[VFX Graph] Properties and buttons under "Play Control" window are not s...

Package: Visual Effect Graph

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Dec 04, 2019

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Version/s: 7.1.6

Properties and buttons are not scaled according to "Play Control" window, A blank black screen appears in the window, refer the atta... Read more

0
votes
Fixed

Reference of nested Prefab instance not updating when restored through C...

Collab

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Dec 04, 2019

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Version/s: 2018.4, 2018.4.5f1

How to reproduce:1. Open the attached project and set it up as collab with an initial commit2. Open "TestScene" and expand "Parent" ... Read more

0
votes
Duplicate

[Animation][macOS] Blending Layer dropdown from the Layer setting does n...

IMGUI

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Dec 04, 2019

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Version/s: 2020.1.0a15

Unable to select options from Blending Layer dropdown as it opens on closes immediately from Layer Settings in Animator on MacOS, Re... Read more

0
votes
By Design

Button onClick list is not modified if the Target method's accessibility...

uGUI

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Dec 04, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

How to reproduce:1. Open the "SampleScene" scene in the attached "PrivateButtonRepro.zip" project2. Select "Button" GameObject in th... Read more

0
votes
Fixed

Incorrect font size in the Project Browser when using the Verdana font

Project Browser

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Dec 04, 2019

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Version/s: 2019.3, 2020.1

How to reproduce:1. Create and open a new project2. In Preferences window set Editor Font to 'Verdana'3. Make sure that Project Brow... Read more

0
votes
By Design

"IPreprocessShaders.OnProcessShader" doesn't work with "multi_compile_lo...

Shaders

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Dec 04, 2019

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Version/s: 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Reproduction steps:1. Open "New Unity Project (12).zip" project2. Build for Android3. Look at the Console output Expected Result: "F... Read more

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