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ProBuilder prefab thumbnails do not showcase the prefab when observed in...
How to reproduce: 1. Open the attached “ProBuilderPrefabIssue.zip” project2. Observe the “Cube” prefab thumbnail in the Project wind... Read more
Treeview is infinitely populating items when using IL2CPP build
Reproduction steps: Open the attached project (“TreeviewBug.zip“) Press File>Build And Run Expected results: The list is populate... Read more
PrepareLightsForGPU incurs a CPU cost in a scene with no realtime/mixed ...
Steps to reproduce Download the attached project (BakedLightsCPUSpike-HDRP.zip) Open the EmptyScene Open the Profiler window, and in... Read more
Camera LookAtConstraint keyframes are not imported in the animation when...
Reproduction steps:1. Open the user’s attached project named “LookAt_2021_3_4”2. Open “Assets/Scenes/SampleScene” scene3. Open Windo... Read more
Cannot upgrade or downgrade package version when using the Package Manager
Reproduction steps:1. Create an empty project2. Open Window -> Package Manager3. In the Package Manager window press on any drop-... Read more
The Scene view is stuttery and unresponsive when using VS 2022 debugging...
Steps to reproduce:1. Create a new project2. In the Project window create a new C# script3. Open the created C# script4. In Visual S... Read more
Canvas is still receiving input after the canvas was disabled
How to reproduce:1. Open the user-attached project “Canvas Click 3.8”2. Open the “SampleScene” scene and enter the Play Mode3. Click... Read more
D3D12 produces low FPS when using "CommandBuffer.IssuePluginCustomTextur...
Reproduction steps: Open the attached project (“D3D12 performance.zip“) Enter the Play Mode Observe FPS rate Expected result: D3D12 ... Read more
HDRP: Enable both Light Layers and Decal Layers breaks Visual Environmen...
1. What happened When Light Layers and Decal Layers are both enabled on the HDRP Render Pipeline Asset, the visual environment in th... Read more
stackalloc int[0] returns incorrect result when the project is built wit...
How to reproduce:1. Open user-attached project “TestStackalloc”2. Click Build And Run3. Observe the Console Expected result: The log... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask