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[Android] Build fails with Error "A failure occurred while executing com...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Client.unity” Scene3. Switch to Android Platf... Read more
Post-processing is applied on all objects when specific Layer is selected
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “SampleScene” Scene3. Select the “Main Camera” GameObject in t... Read more
Collapsing the UI Builder Viewport doesn't collapse all Visual Elements ...
How to reproduce:1. Open the attached project "UIToolkitET"2. Open the "NewUXMLTemplate" Asset in the UI Builder3. Narrow down the V... Read more
[Android] Frame rate inconsistencies when Application.targetFPS is set t...
Reproduction steps:1. Open the attached project “BugRepro"2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Project setti... Read more
StyleSheets "Learn more" hyperlink links to LTS documentation instead of...
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it In the "StyleS... Read more
UI Builders Elements in the Hierarchy or the Viewport break when switchi...
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it Select the ".u... Read more
“DllNotFoundException: Unable to load DLL 'libc'“ error thrown when call...
How to reproduce:1. Open the “bug-webgl-exception“ project2. Open the “SampleScene“3. Navigate to the “File/Build Settings“4. Build ... Read more
Texture importer Alpha Swizzle does not work when textures are originall...
How to reproduce:1. Open the attached “swizzle_import.zip“ project2. Select the “AfghanTree_B_005_Billboard_Normal“ texture3. In the... Read more
The Sorting Group component sorts GameObjects incorrectly in the Prefab ...
How to reproduce:1. Open the “SortingGroupBug“ project2. Open the “Scene“ scene3. Open the “Canvas/Prefab_UIEnvironment“ Prefab in t... Read more
"Invalid value for font MissingAssetReference" is logged when selecting ...
How to reproduce:1. Create a new Unity project and import "Dragon Crashers - UI Toolkit Sample" into the project2. In the Project wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates