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Won't Fix
Votes
0
Found in
2021.3.41f1
2022.3.40f1
6000.0.13f1
Issue ID
UUM-77154
Regression
No
The Sorting Group component sorts GameObjects incorrectly in the Prefab Mode when the Prefab is placed in an environment
How to reproduce:
1. Open the “SortingGroupBug“ project
2. Open the “Scene“ scene
3. Open the “Canvas/Prefab_UIEnvironment“ Prefab in the Prefab Mode for editing
4. Observe the Scene view
Expected result: The “SpriteRenderer_OrderInLayer:1“ GameObject gets rendered last
Actual result: The “SpriteRenderer_OrderInLayer:0“ GameObject gets rendered last
Reproducible with: 2021.3.41f1, 2022.3.40f1, 6000.0.13f1
Reproducible on: macOS 14.5 (Intel), Windows 10 Pro (22H2)
Not reproducible on: No other environments tested
Notes:
- Only happens when the Prefab is placed in an environment, works as expected when the Prefab is just placed in the Scene
- Disabling the Sorting Group component will show the expected result in the “Canvas/Prefab_UIEnvironment“ Prefab
- Works as expected in the Game view and the Scene view after exiting the Perfab Mode
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are committed to resolving other higher-priority issues and delivering the new UI system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
Forum announcement
https://forum.unity.com/threads/ui-toolkit-update-q3-2022.1329159/
Roadmap https://unity.com/roadmap/unity-platform/ui