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0
votes
Fixed

Object with diffuse shader casting shadows as cutout (beast)

Global Illumination

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Aug 27, 2014

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Version/s: 4.5.3f3

Object using a diffuse shader is casting cutout shadows when lightmapped. Read more

0
votes
Fixed

Collider.raycast from a non-convex mesh collider causes crash

Physics

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Aug 27, 2014

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Version/s: 5.0.0b1

MeshCollider.Raycast causes a crash, when called by a non-convex mesh collider with a dynamic rigidbody. To reproduce: 1. Open repr... Read more

0
votes
Fixed

Empty flash project produces errors in flash debugger

Flash

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Aug 27, 2014

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Version/s: 4.6.0b17

Steps to repro: Deploy any scene (an empty one will do) to flash SWF. Be sure to enable flash debug loggin as described here: http:/... Read more

0
votes
Fixed

uGUI scroll view example is broken on WP8

WP8

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Aug 27, 2014

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Version/s: 4.6.0b18

The scroll view example does not work and throws out of memory exceptions To reproduce: 1. Open attached project. It is the uGUI ex... Read more

0
votes
Fixed

Missing link to the other class in CurrentInputModule page

Docs - Scripting Reference

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Aug 27, 2014

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Version/s: 4.6.0b17

In the EventSystem.currentInputModule (..Documentation/html/en/ScriptReference/EventSystems.EventSystem-currentInputModule.html') d... Read more

0
votes
Fixed

Filled UI image is not updated when the fillAmount is set to 0 and progr...

UI

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Aug 27, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project 2. Run 'Test scene' 3. Notice that 'Image filled' image does not show but the f... Read more

0
votes
Fixed

RectTransform scale resets to 0 when playing animation

UI

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Aug 27, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project ( BugProj) 2. Open 'BugScene' 3. Select Image (Canvas->Image) in the hierarchy ... Read more

0
votes
Fixed

TrueTypeFontImporter.GenerateEditableFont does not work

Asset Import

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Aug 27, 2014

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Version/s: 5.0.0b1

TrueTypeFontImporter.GenerateEditableFont always generates a font that cannot be loaded as it's format is not supported. However, u... Read more

0
votes
Fixed

Monitor selection for Mac/Linux resolution dialog

Graphics - General

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Aug 26, 2014

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Version/s: 4.5.3f3

-e: an option to select the output screen was added to Windows resolution dialog of standalone builds but it is not available for th... Read more

16
votes
Fixed

Standalone player is always on top

Window management

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Aug 26, 2014

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Version/s: 4.6.0b16

To reproduce: 1. Open new project 2. Make Windows Standalone build 3. Run build in Windowed mode 4. Drag player window around scr... Read more

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