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[WebGL] Builtin Anti-Aliasing does not work in scenes with Image Effects
-e: Any Image Effect will disable Anti-Aliasing on WebGL -repro:--build and run test.scene from attached project--the image will be ... Read more
Using Graphics.Blit with material to RenderTexture freezes image
Steps to reproduce:1) open users attached project2) play 'scene'3) select 'MainCamera' from hierarchy4) Change 'OffScreenRenderer' t... Read more
[UNETServerDLL] Client stops to send a big message via "Fragmented" chan...
Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Start and Connect5. Select "UnreliableFragmented" or "... Read more
[DirectionalLight][SceneView] graphical artifacts appears on object surf...
Reproduction steps:1. Open attached Unity project.2. Open "1" scene.3. Move scene view camera closer and farther from the "Cube" gam... Read more
[iOS7] iOS player crashes when hitting the Done button in a full screen ...
How to reproduce: 1. Open attached project2. Open the Player Settings window3. Set the Target minimum iOS Version to 7.04. Build to ... Read more
[UNETServerDLL] Assert rises when user closes client after host was removed
Steps:1. Open attached project2. Run "Server.exe"3. Run "ClientGUI.exe"4. Press "Start Client" button5. Press "Connect" button==>... Read more
[Billboard][LOD] Unity crashes when picking deleted Speedtree Billboard ...
Steps to reproduce: 1. Open Unity;2. Open attached project and ‘test.unity’ scene;3. In the ‘Project’ window go to Assets —> Free... Read more
[OSX] Crash after attaching renderer to gameobject, 5.4 regression, in R...
Steps to reproduce: 1. Open Unity;2. Add empty gameobject (GameObject -> Create Empty);3. In the Inspector select Add Component -... Read more
Bug reporter crashes if it's opened from Finder/Explorer
How we can reproduce it using the example you attached 1. Open Folder with BR (Mac> ./Unity/Unity Bug Reporter.app, Wibdows> U... Read more
Creating new scene in OnDestroy crashes at GUIUtility_CUSTOM_Internal_Ge...
Steps to reproduce: 1. Open attached project2. In Project tab, select "Test.cs"3. Close Unity Editor and observe a crash Reproduced ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open