Search Issue Tracker
Navigation Agent get's stuck and does not reach destination
To reproduce: 1. Open attached project 2. Open test scene 3. Enter play mode 4. Observe how the "Characters" (spheres) are going tow... Read more
The text auto resizing doesn't seem to work correctly if the first word ...
To reproduce: 1. Open attached project 2. Open MainScene 3. Notice that there are two objects with UI Text child objects 4. Horizon... Read more
Documentation does not show the types of the members
1) What happened Documentation does not show the types of the members (class, struct, enum) 2) How can we reproduce it using the e... Read more
Audio Manager is missing Tool Tips for some of the parameters
Maybe this is intentional design, but some of the parameters in Audio Manager are missing Tool Tips for Volume, Rolloff Scale, Doppl... Read more
Problems activating licensens on dev environment
When trying to activate license number i get an error msg saying "Error loading page" "Failure when receiving data from the peer" St... Read more
Crash when importing an audio project from a 4.2 version
To reproduce: - Download attached project and open it - Observe the crash Read more
GUIText not rendered and exceptions thrown
-e: see title -repro: --open ExampleScene from attached project --run in editor and see red LOL --build for webgl (dev build + fast... Read more
Wrong Screen.dpi on both iPad mini 2 and iPad Air
On both iPad mini 2 and iPad Air, when checking the value returned for Screen.dpi, a wrong value is returned. Read more
Editor crashes when Max Size value of Best Fit is set to high number
To reproduce: 1. Create new project 2. Create UI Text game object 3. Enable Best Fit option 4. Set Max Size to 400 5. Editor crash... Read more
Selecting a 7.1 surround channel throws FMOD error message
Selecting a 7.1 surround channel creates the following error: Error: Cannot create FMOD::Sound instance for resource resource:libra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map