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0
votes
Fixed

Differences in Text Mesh inline images in Unity 5

UI

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Feb 08, 2016

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Version/s: 5.3.2f1

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0
votes
Fixed

[d3d9] Lostdevice related crash on VB

Graphics - General

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Feb 08, 2016

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Version/s: 5.4.0b5

1)import 2Dphysics Puzzle from asset Store2)Load Scene - level 83)Play4)intermittent Crash Works fine in 5.3 http://crashes.hq.unity... Read more

0
votes
Fixed

[VR] Changing graphical api results in crash

VR

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Feb 08, 2016

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Version/s: 5.4.0b5

Project Steps:1. Tick "Virtual Reality Supported"2. Set Graphical api to directx113. Set graphicsl api to opengl core4. Set Graphica... Read more

0
votes
Fixed

[Directional Light] Real-time directional light shadows cause visual art...

Shadows/Lights

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Feb 08, 2016

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Version/s: 5.4.0b5

Directional lights shadows displays visual artefacts when viewed at an angle/at a distance in the Scene view. Repro steps:1. Open Te... Read more

0
votes
Fixed

[ModelImporter] Second animation clip name gets index +10

Animation

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Feb 08, 2016

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Version/s: 5.4.0b5

To reproduce the issue follow the steps:1) Open attached project2) Select "Slenderman" fbx model2) Add several clips to its animatio... Read more

0
votes
Fixed

[Preferences][Windows] External editor setting is ignored and MonoDevelo...

Editor - Other

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Feb 08, 2016

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Version/s: 5.4.0b5

Repro steps:1) Open the project2) Open preferences and make sure external script editor is set to Visual Studio3) Double-click on th... Read more

0
votes
Fixed

[Inspector] Animator's inspector doesn't show if selected objects have d...

Animation

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Feb 07, 2016

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Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more

0
votes
Fixed

[iOS] Xcode project build fails during linking process with duplicate sy...

iOS

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Feb 07, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project (iOSBug.zip)2. Switch to iOS in the build settings and build the project3. Open generat... Read more

0
votes
Fixed

[GI] Skybox ambient and reflections are gone after loading a scene

Global Illumination

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Feb 07, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Download and import attached project. (case_767748-CellStage - REPRO.zip)2. Open scene lobby.3. Play.4. Press... Read more

0
votes
Fixed

AnimatorControllerPlayable.PrepareFrame is called on culled animators

Animation

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Feb 07, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, expand Audience and notice that there are 400~ obj... Read more

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