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Crash on GfxDeviceD3D12Base::DrawBuffersCommon when enabling a GameObjec...
Reproduction Steps:1. Open the attached project “repro-project”2. Open the "Assets/Crash/Crash.unity" scene3. In the Hierarchy find ... Read more
Crash on keywords::LocalKeywordState::IsEnabled when creating a project ...
Reproduction steps:1. Create a new project with the URP 3D Sample Template Expected result: A project is created and openedActual re... Read more
Missing documentation page on Custom Render Texture ShaderGraph
As in title, there is no public doc about this feature. Read more
ScrollRect.velocity gets set to 0 when the initial value is set before t...
Reproduction steps:1. Open the attached “rect.zip” project2. Open the “SampleScene” Scene (Assets > Scenes)3. Enter the Play mode... Read more
"Material.EnableKeyword" method has no effect on the material when calli...
How to reproduce:1. Open the “Set Material Keyword Bug 2“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the “Manu... Read more
Style Class .unity-disabled is added to Template Element when a Binding ...
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it Add any UI Ele... Read more
Crash on MergePrefabChanges when dragging a Prefab GameObject into the P...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/GamePlay.unity“ scene3. In the Hierarchy window fi... Read more
UI Toolkit Samples "Styles" Sliders can moved by dragging the name of th...
How to reproduce:1. Create a new Unity project2. Open Window -> UI Toolkit -> Samples3. Select the "Styles" section and naviga... Read more
Output Particles have wrong overdraw value when they are Unlit Quad or U...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Samples/Visual Effect Graph/17.0.3/Learning Templates/... Read more
[WinArm] Random crashes on GfxDeviceD3D12Base::DrawBuffersCommon when us...
How to reproduce:1. Create a new 3D URP project2. Resize some Editor windows or leave the Editor idle3. Observe the crash Reproducib... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates