Search Issue Tracker
[Profiler] UI Preview window getting distorted on selecting "Composite O...
UI Preview window getting distorted on selecting Composite Overdraw option in the LWRP project.UI elements are also not rendered in ... Read more
PlayModeStateChange.ExitingEditMode is never passed to EditorApplication...
To reproduce: 1. Open the project, attached by the tester (playModeState.zip)2. Enter Play mode3. Exit Play mode4. In the console, o... Read more
[Cinemachine] Virtual camera position not getting updated from the inspe...
Virtual camera position not getting updated from the inspector after assigning Follow and Look At target. Steps to repro:1. Open att... Read more
[Windows] Fallback path in swapchain creation (CreateForHWNDInternal) is...
Description here: https://forum.unity.com/threads/weird-error-when-i-buil-and-run-game-couldnt-swtich-to-requested-monitor-resolutuo... Read more
Home and End buttons are ignored when in Object picker menu
To reproduce:1. Open any project2. Create new Material3. In Inspector window, select any object picker (circle with dot inside)4. In... Read more
Build succeeds in spite of build-stopping error in the console
How to reproduce: 1. Open attached project2. Open scene Test2.unity3. Build scene to any platform (such as macOS)- Note that the bui... Read more
[WSA] Unable to load DLL 'advapi32.dll' when running an app at runtime a...
Steps to reproduce:1. Open the attached project (WebRequestIl2cppBug.zip)2. Switch platform to Windows Store3. Build for WSA Univers... Read more
Unable to launch x64 LightweightVR template build on Linux
Unable to launch x64 LightweightVR template build on Linux. Steps to Repro:1. Open unity 2018.1.0b12 with Lightweight VR template2. ... Read more
API updater doesn't auto update GameObjectRecorder API
Steps To Reproduce: 1. Open the attached project.2. Observe the errors in console. Error on:m_Recorder.BindComponent<Transform>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code