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Votes
0
Found in
2018.1.0b8
Issue ID
1004739
Regression
No
[Cinemachine] Virtual camera position not getting updated from the inspector after assigning Follow and Look At target
Virtual camera position not getting updated from the inspector after assigning Follow and Look At target.
Steps to repro:
1. Open attached project.
2. Create an empty game object.
3. Click on Cinemachine menu > Create Virtual Camera.
4. Select "CM vcam1" game object in the Hierarchy > Assign Follow and Look At target as the empty game object.
5. Try to update Y position value from the inspector.
6. Observe that value is not getting updated.
NOTE: User can able to update camera position from the scene view.
Reproducible on:
2018.1.0b8, 2018.1.0b7, 2018.1.0b6, 2018.1.0b1, 2018.1.0a7, 2018.1.0a6, 2017.3.0f3.
Environment:
Occurring on both Windows & MAC.
Comments (2)
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ViciousCRC
Oct 05, 2023 01:52
I just got this same issue, and I could solve it.
- select the Main Camera and mouse hover on CinemachineBrain, right click: Reset
- select the Virtual Camera object and mouse hover on CinemachineVirtualCamera, right click: Reset
Enlightened_Realm_Audio
Sep 29, 2018 01:07
Is there a way to get the virtual camera’s virtual position? I wanted to attach an fMOD studio listener to it in a menu scene.