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Votes

0

Found in

2018.1.0b8

Issue ID

1004739

Regression

No

[Cinemachine] Virtual camera position not getting updated from the inspector after assigning Follow and Look At target

Camera

-

Virtual camera position not getting updated from the inspector after assigning Follow and Look At target.

Steps to repro:
1. Open attached project.
2. Create an empty game object.
3. Click on Cinemachine menu > Create Virtual Camera.
4. Select "CM vcam1" game object in the Hierarchy > Assign Follow and Look At target as the empty game object.
5. Try to update Y position value from the inspector.
6. Observe that value is not getting updated.

NOTE: User can able to update camera position from the scene view.

Reproducible on:
2018.1.0b8, 2018.1.0b7, 2018.1.0b6, 2018.1.0b1, 2018.1.0a7, 2018.1.0a6, 2017.3.0f3.

Environment:
Occurring on both Windows & MAC.

Comments (2)

  1. ViciousCRC

    Oct 05, 2023 01:52

    I just got this same issue, and I could solve it.
    - select the Main Camera and mouse hover on CinemachineBrain, right click: Reset
    - select the Virtual Camera object and mouse hover on CinemachineVirtualCamera, right click: Reset

  2. Enlightened_Realm_Audio

    Sep 29, 2018 01:07

    Is there a way to get the virtual camera’s virtual position? I wanted to attach an fMOD studio listener to it in a menu scene.

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