Search Issue Tracker
[HDRP] Ambient Light is not updating when Directional Light is being rot...
How to reproduce: 1. Open the attached project named "Case_1242459" 2. Open Test Scene 3. Enter Play mode 4. Select the Sun gameObje... Read more
[HDRP] Material with emission stops emitting light when Screen Global Il...
How to reproduce: 1. Open the user's attached "RTGITest" project 2. Open the "Test" Scene found in the "Assets" folder 3. In the Hie... Read more
[HDRP] HDRP LOD input fields invert and overlap text when making the win...
1. Create a new project. 2. Install HDRP through the Package Manager. (Window -> Package Manager) 3. Create a new HDRP Asset. (Asset... Read more
Crash on FlareManager::Update when Flare Layer is added to a GameObject ...
Steps to reproduce: 1. Create a new HDRP project or open an existing one 2. Create an empty GameObject in any Scene 3. Add a "Flare ... Read more
[HDRP] Unable to toggle Motion Vector for Vertex Animation in Material c...
Reproduction steps: 1. Create a new HDRP Template project 2. Create an HDRP Lit Shader Graph (.shadergraph) 3. Create a new Standard... Read more
[HDRP] Setting a DecalProjector's Size property through script causes un...
How to reproduce: 1. Open the user's attached "decal-bug.zip" project 2. Open the "SampleScene" Scene 3. Select the "Decal" GameObje... Read more
[HDRP] [DXR] Can't use multi-bounce reflection with Shader Graph materials
How to reproduce: 1. Open the attached project named "New Unity Project.zip" 2. Open the Test Scene 3. Observe a Sphere between two ... Read more
[DXR] Scene/Game view becomes overexposed when DXR is enabled
How to reproduce: 1. Open the attached project from the linked repository page 2. Open the Sample Scene 3. Move the Camera around th... Read more
[HDRP] Material doesn't have a float/range property errors are thrown on...
Material doesn't have a float or range property '_DrawOrder' errors are thrown on assigning any material to Decal Projector in prefa... Read more
[HDRP] Game view gets clipped in Play mode when using custom Global Post...
Reproduction steps: 1. Open the user's attached project "HDRP12_BugReports.zip". 2. Open "Custom PostProcess Volume" Scene 3. In Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working