Search Issue Tracker
Fixed in 11.x.x
Votes
0
Found in [Package]
HDRP/master 2021/01/15
Issue ID
1306396
Regression
No
[HDRP] On enable probes over-exposed after refresh
1) Open Amalienborg demo https://github.com/Unity-Technologies/AmalienborgPalace
2) Switch to HDRP/master and update project manifest
3) Optional. If getting cookie texture error spam, disable half of the lights
4) Turn off Night
5) Turn on Afternoon
6) Turn off Afternoon
7) Turn on Night
Expected: Night and Afternoon gameobjects have OnEnable reflection probes as children. Its expected that when Night is turned back on, all the reflection probes would properly update and not be over exposed.
Actual: After enabling Night again, for some reason child reflection probes dont refresh properly leaving the night scene white. A weird fix is if you Turn the Night off and on AGAIN, then the probes will refresh properly.
Unity 2021.1.0b1
HDRP: master
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console
- Disabling Unity VCS in Project Settings unfocuses the Project Settings Window
- [Linux] Unity Version Control Project Setting labels aren't Humanized on Linux
Add comment