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After playing and stopping animation in the animation window the driven ...
To reproduce this bug: 1. Open the attached project 2. Open 'TestScene' 3. Open Animation window 4. Select 'Logo' ( Canvas->Scene) ... Read more
Nav Mesh Agent doesn't walk on the ground (it hovers in the air)
To reproduce: 1. Open attached project 2. load the scene First_Playable 3. Press play 4. Notice that robot hovers in the air In b... Read more
[WP8] Building WP8 solution generates winmd files that are not found
To reproduce: 1. Create a new project 2. Build for WP8 3. Open up the solution with Visual Studio 4. Notice the BridgeInterface.winm... Read more
ArrayList.CopyTo() is missing from Windows Phone 8
To reproduce: 1. Create a new script 2. Add these lines to the script: public Object[] testus; void Start() { ArrayList traList = ... Read more
Building fails on WebGL
To reproduce this bug: 1. Open the attached project 2. Open 'Scene' 3. Try to build on WebGL 4. Exceptions are thrown On 5.0.0b9 t... Read more
UI: Script,using IDragHandler does not behave correctly when having a Sc...
To reproduce this issue: 1. Open UI_Example_Project 2. Open Drag&Drop scene 3. Select 'Panel A' in the hierarchy 4. Add 'Scroll Re... Read more
ViewportToWorldPoint is different on WP8 when using an orthographic camera
To reproduce: 1. Open attached project.It outputs the ViewportToWorldPoint x and y values 2. Build & run for WP8 3. Switch between t... Read more
m_TransformInfo.localAABB.IsValid when reimporting the example project.
Steps to reproduce : - import the UI example project - reimport all and notice the errors IsFinite(outDistanceAlongView) UnityEdit... Read more
InputField.OnSubmit is triggered needlessly
To reproduce: 1. Open attached project 2. Open InputFieldOnSubmitTest scene 3. Attach the ActivateInputFieldOnStart script to the i... Read more
Transitions from Any State disappear after making changes to the controller
Transitions from Any State disappear after making changes to the controller. Repro for this case: 1. Copy paste a state machine in ... Read more
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