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0
votes
Fixed

After playing and stopping animation in the animation window the driven ...

UI

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Oct 22, 2014

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Version/s: 4.6.0b21

To reproduce this bug: 1. Open the attached project 2. Open 'TestScene' 3. Open Animation window 4. Select 'Logo' ( Canvas->Scene) ... Read more

0
votes
Fixed

Nav Mesh Agent doesn't walk on the ground (it hovers in the air)

AI

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Oct 22, 2014

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Version/s: 4.5.5p1

To reproduce: 1. Open attached project 2. load the scene First_Playable 3. Press play 4. Notice that robot hovers in the air In b... Read more

0
votes
Fixed

[WP8] Building WP8 solution generates winmd files that are not found

WP8

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Oct 22, 2014

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Version/s: 5.0.0b10

To reproduce: 1. Create a new project 2. Build for WP8 3. Open up the solution with Visual Studio 4. Notice the BridgeInterface.winm... Read more

0
votes
Fixed

ArrayList.CopyTo() is missing from Windows Phone 8

WP8

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Oct 22, 2014

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Version/s: 4.5.5p1

To reproduce: 1. Create a new script 2. Add these lines to the script: public Object[] testus; void Start() { ArrayList traList = ... Read more

0
votes
Fixed

Building fails on WebGL

WebGL

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Oct 22, 2014

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Version/s: 5.0.0b9

To reproduce this bug: 1. Open the attached project 2. Open 'Scene' 3. Try to build on WebGL 4. Exceptions are thrown On 5.0.0b9 t... Read more

0
votes
Fixed

UI: Script,using IDragHandler does not behave correctly when having a Sc...

UI

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Oct 21, 2014

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Version/s: 4.6.0b20

To reproduce this issue: 1. Open UI_Example_Project 2. Open Drag&Drop scene 3. Select 'Panel A' in the hierarchy 4. Add 'Scroll Re... Read more

0
votes
Fixed

ViewportToWorldPoint is different on WP8 when using an orthographic camera

WP8

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Oct 21, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project.It outputs the ViewportToWorldPoint x and y values 2. Build & run for WP8 3. Switch between t... Read more

20
votes
Fixed

m_TransformInfo.localAABB.IsValid when reimporting the example project.

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

Steps to reproduce : - import the UI example project - reimport all and notice the errors IsFinite(outDistanceAlongView) UnityEdit... Read more

1
votes
Fixed

InputField.OnSubmit is triggered needlessly

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open InputFieldOnSubmitTest scene 3. Attach the ActivateInputFieldOnStart script to the i... Read more

0
votes
Fixed

Transitions from Any State disappear after making changes to the controller

Animation

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Oct 21, 2014

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Version/s: 4.5.5f1

Transitions from Any State disappear after making changes to the controller. Repro for this case: 1. Copy paste a state machine in ... Read more

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