Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.3.3f1
Issue ID
641634
Regression
No
ViewportToWorldPoint is different on WP8 when using an orthographic camera
To reproduce:
1. Open attached project.It outputs the ViewportToWorldPoint x and y values
2. Build & run for WP8
3. Switch between the two landscape modes and compare the output to the editor
4. The phone is either 2556-1844 & 2044-2356 OR 2044-2356 & 2556-1844 while the editor is 2044-1844 & 2556-2356
Using a perspective camera returns the correct results
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
Add comment