Search Issue Tracker
Fixed in 4.6.X
Votes
1
Found in
4.6.0b21
Issue ID
641560
Regression
Yes
InputField.OnSubmit is triggered needlessly
To reproduce:
1. Open attached project
2. Open InputFieldOnSubmitTest scene
3. Attach the ActivateInputFieldOnStart script to the input field
4. Press play
5. Notice from the console output how OnSubmit was triggered yet again, on the first frame, because the input field was selected/activated. Also, NullReferenceException is thrown when scripts are recompiled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment