Search Issue Tracker

0
votes
Fixed

'OnDrop' event not called when 'IPointerDownHandler' is included

Package: Input System

-

Aug 13, 2024

-

Version/s: 1.10.0

How to reproduce:1. Open the attached “IN-81883“ project2. Open the “SampleScene“3. Enter Play Mode4. Try to drag the “RedSquare” on... Read more

0
votes
Fixed

Reflection Proxy Volume gizmo handles cannot be interacted with when res...

-

Aug 13, 2024

-

Version/s: 6000.0.14f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a4

Reproduction steps:1. Open the “ReproProject“ project2. Select the “Reflection Proxy Volume“ GameObject from the Hierarchy window3. ... Read more

0
votes
Fixed

GameObjects appear blurry when using TAA and Contrast Adaptive Sharpening

-

Aug 13, 2024

-

Version/s: 6000.0.15f1, 7000.0.0a1

How to reproduce:1. Open the attached “IN-82208” project2. Open the “scene” scene3. In the Game view, zoom in on one of the metallic... Read more

0
votes
Fixed

Shader graph preferences have no padding

-

Aug 12, 2024

-

Version/s: 2021.3.42f1, 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: Open a new URP project Edit > Preferences > Shader Graph. Actual results: Shader graph preferences setting... Read more

0
votes
Fixed

The "GraphicsBuffer.SetCounterValue" method does not set the counter val...

-

Aug 12, 2024

-

Version/s: 6000.0.15f1, 6000.1.0a7, 7000.0.0a1

How to reproduce:1. Open the “CounterTest“ project2. Open the “Test“ scene3. Navigate to “File > Build Profiles“4. Build and Run ... Read more

8
votes
Fixed

There's a gap between the last cascade and the baked Shadow map when dis...

-

Aug 12, 2024

-

Version/s: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1, 6000.1.0a7

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Zoom in and out in the Scene View4. ... Read more

0
votes
Fixed

Height Mesh generation results in unexpected spikes/streaks across the w...

-

Aug 12, 2024

-

Version/s: 2022.3.42f1, 6000.0.15f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “ReproProjectNavMesh“2. Open the “Export“ scene3. Open the “Navigator“ GameObject in the Inspector4. Un... Read more

0
votes
Fixed

"Unable to load asset" error when using AssetReferenceSprite

Package: Addressables

-

Aug 12, 2024

-

Version/s: 2.1.0

How to reproduce:1. Open the attached “IN-82109“ project2. In the Hierarchy select the “Scripts“ GameObject3. In the Inspector assig... Read more

0
votes
Fixed

Wheel Colliders start clipping the ground when changing parent RigidBody...

-

Aug 12, 2024

-

Version/s: 6000.0.10f1, 7000.0.0a1

How to reproduce:1. Open the “WheelColliderBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select “Buggy” GameObject i... Read more

0
votes
Fixed

NavMeshLinks are not generated when using "Generate Links"

-

Aug 12, 2024

-

Version/s: 2022.3.42f1, 6000.0.15f1, 7000.0.0a1

How to reproduce:1. Open the attached “IN-82178“ project2. Open the “Gym“ scene3. Select the “NavMesh“ GameObject in the Hierarchy w... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.