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A Ray Tracing Shader "PathTracingMain" error occurs when Path Tracing is...
How to reproduce:1. Open the provided “PathTracing.zip” Project2. Open “OutdoorsScene”3. Enter Play mode4. Observe the Console windo... Read more
[visionOS] Build fails if Draco and glTFast are present
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
[IL2CPP] RuntimeMethodHandle.GetFunctionPointer() returns 0 when used on...
How to reproduce:1. Open the attached Project "GetFunctionPointerReturnsZero.zip"2. In the Project Settings, under Player -> Othe... Read more
Values are not handled as 2D Texture when using CopyActiveRenderTextureT...
How to reproduce:1. Open the “IN-80080.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console Window Expected... Read more
Feature Examples - 51 errors on import
Steps to reproduce: Create a new URP project. Window > Package Manager > Shader Graph > Samples, import Feature Examples. O... Read more
[URP2D]["ArgumentException: Trying to use an invalid resource (pass Init...
Reproduction steps:1. Open the attached “TestRenderGraphWith2D” project2. Open “Assets/Scenes/SampleScene” scene3. Observe the Conso... Read more
A variable holding a GameObject reference becomes null when a variable o...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/SampleScene” scene3. In the Hierarchy window, select ... Read more
Feature Examples - Multiple "Could not find Sub Graph asset" and other e...
Steps to reproduce: Create a new URP project. Window > Package Manager > Shader Graph > Samples, import Feature Examples. O... Read more
Instantiation fails and NullReferenceExceptions are thrown when instanti...
1. Open the attached “ReproProject”2. Open the Addessables Groups window (Window → Asset Management → Addressables → Groups)3. Selec... Read more
Users have the option to duplicate Raytracing or Material Quality Keywords
Steps to reproduce: Create a 3D URP Project In the Project Browser create a URP Shadergraph and open it In the Blackboard create Key... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved