Search Issue Tracker
Fixed in 6000.0.20f1
Fixed in 6000.0.X, 7000.0.0a5
Votes
0
Found in
6000.0.11f1
Issue ID
UUM-75824
Regression
Yes
[URP2D]["ArgumentException: Trying to use an invalid resource (pass InitFrame)" errors are infinitely thrown when RenderGraph is enabled and there is a Camera with Overlay Render Type and the Scene View is visible
Reproduction steps:
1. Open the attached “TestRenderGraphWith2D” project
2. Open “Assets/Scenes/SampleScene” scene
3. Observe the Console logs
Expected Result: No errors are thrown
Actual Result: "ArgumentException: Trying to use an invalid resource (pass InitFrame)" is continuously thrown
Reproducible with: 2023.3.0a18, 6000.0.11f1
Not reproducible with: 2021.3.40f1, 2022.3.38f1, 2023.3.0a17
Reproducible on: Windows 11 Pro
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment