Search Issue Tracker
Imported FBX tangents do not match source
When importing maya animations, Unity adds some "hills" in the curves of the animation Read more
A kinematic Rigidbody2D parented to another kinematic Rigidbody2D doesn'...
To reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. Observe the sin wave movement of the cube. 4. Set the... Read more
FMOD error when importing unitypackage
Import the attached Unity package. You will get this error message in the Console: "Error: Cannot create FMOD::Sound instance for re... Read more
Setting ScrollRect's normalized position does not work if you do it just...
To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. There is 'ScrollView' and 'Panel' as its Content 3. Press ... Read more
Crash when creating a prefab from a gameobject which original prefab has...
Steps to repro: 1. Create a new gameobject 2. Drag it to the project view to create a new prefab 3. Delete the prefab, observe that ... Read more
[Camera] The order of the image effects on the camera are not kept when ...
Steps to reproduce: - Open the attached project and the scene 'test' - Re-order image effect components on camera in any order - Hit... Read more
Source image doesn't render correctly when sprite is set to 1 unit per p...
To reproduce: 1. Open attached project 2. Open Scene 1 3. Notice that Source Image of UI Button doesn't render correctly Read more
WebGL build fails when using DoTween library
-e: see title, works in editor and standalone -repro: --open project --try to build the CompatibilityTest for WebGL --NOTICE build ... Read more
Social.localUser.Authenticate callback is called more than once, if it f...
To Reproduce: 1. Build the scene 'TestScene(Standalone)' from the attached project to standalone (tested on OSX/iOS). 2. Run, not... Read more
WWW is not working in WebGL builds
To reproduce this bug: 1. Import the attached package 2. Open the scene 3. Build on WebGL 4. After building WWW object is not succe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.