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4
votes
Fixed

Packed texture sheet size statistics output is not available in Editor l...

Asset Loading

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Feb 24, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Download and open project "BuildSizeBug"2. Build scene "BuildSizeBug" for PC,Mac & Linux Standalone3. Open... Read more

0
votes
Fixed

Capture Display fullscreen mode causes Chrome to only take up half of th...

OSX

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Feb 24, 2016

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Version/s: 5.4.0b7

How to reproduce: 1. Open attached project2. Open a window of Google Chrome3. Put the Chrome window into Fullscreen4. Build project ... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

1
votes
Fixed

[Batching] Static batching is not working

Graphics - General

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Feb 24, 2016

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Version/s: 5.4.0b7

Repro steps:1) Open the project and test.scene2) Enable Static Batch object and disable Dynamic Batch3) Play and in the profilers Re... Read more

0
votes
Fixed

OnTriggerExit2D is not called when resizing collider

Physics2D

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Feb 24, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1. Open attached project's scene "1".2. Enter play mode.3. Select test22 game object in hierarchy.4. Change Circl... Read more

0
votes
Fixed

[OSX] Game view shows garbage when no cameras rendering

Graphics - General

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Feb 24, 2016

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Version/s: 5.4.0b7

To reproduce:1. Open attached project2. Look at the game viewExpected result: the game view is black/grey, as there are no cameras v... Read more

0
votes
Fixed

[TextRenderingPrivate] Crash upon updating asset store game.

IMGUI

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Feb 24, 2016

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Version/s: 5.4.0b7

Project crashes upon upgrade from 5.3 to 5.4. Issue seems to be IMGUI related. Repro steps: 1. Download Turn Based Ball Fight by Fin... Read more

0
votes
Fixed

Function with return type 'const char *' of Native rendering plug-in cra...

iOS

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Feb 24, 2016

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Version/s: 5.3.2p4

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Build to iOS and run- Note that the build crashes before even ... Read more

2
votes
Fixed

Particles aren't rendered after being moved back in front of camera

Shuriken

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Feb 24, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Make sure that only game view is visible4. Run scene5. Click bu... Read more

0
votes
Fixed

[Spritepacker] with TightRotateEnabledSpritePackerPolicy flips sprites i...

2D

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Feb 24, 2016

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Version/s: 5.4.0b7

Reproduction steps:1) Open project in the edit and proceed to "main" scene.2) Open sprite packer window and pack sprites with TightR... Read more

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