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1
votes
Fixed

OnEndDrag is called when you click a UI object

UI

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Nov 09, 2014

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Version/s: 4.6.0f1

To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. There is a UI image with a script which has OnBeginDrag, O... Read more

0
votes
Fixed

The Event Trigger Component just has a spelling error. "Sumbit", instead...

UI

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Nov 08, 2014

-

Version/s: 4.6.0f1

The Event Trigger Component just has a spelling error. "Sumbit", instead of "Submit" Read more

0
votes
Fixed

Crashes when clicking on transition arrow in mecanim

Animation

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Nov 08, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Open testbed scene 3. Open animator window 4. Select Nero game object (PlayerCharacter->T... Read more

0
votes
Fixed
1
votes
Fixed

No way to set InputField's text by script

UI

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Nov 07, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Open Test scene (The test scene has a single input field. Attached is a script that just... Read more

0
votes
Fixed

Serious visual issues with keyboard on iOS8 when changing orientation

iOS

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Nov 07, 2014

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Version/s:

Keyboard is displayed badly on iOS8, when orientation is set with Screen.orientation Read more

6
votes
Fixed

[ShaderCompiler] There are no dependency tracking between shader and inc...

Shaders

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Nov 07, 2014

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Version/s: 5.0.0b11

To reproduce: 1. Open attached project 2. Open scene sample 3. Comment out USE_THE_COLOR define in Assets/Includes/includeme.cginc 4... Read more

0
votes
Fixed

OnDestroy order for Transform hierarchy inconsistent between editor and ...

Scripting

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Nov 07, 2014

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Version/s: 4.5.4f1

To reproduce: 1) Open attached project (there is one scene, called Untitled) and build standalone player (version tested: OSX) 2) En... Read more

0
votes
Fixed

Getting the material of a mesh renderer causes the mesh to become invisi...

Graphics - General

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Nov 06, 2014

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Version/s: 5.0.0b12

Trying to access the material of a mesh renderer through "renderer.material" or "GetComponent<Renderer>().material" causes the mesh ... Read more

0
votes
Fixed

Errors when setting the Compute Positions to certain values

Animation

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Nov 06, 2014

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Version/s: 4.6.0f1

Steps to reproduce : - create an animator controller - create a blend tree - add two motions to the blend tree and assign animation... Read more

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