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OnEndDrag is called when you click a UI object
To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. There is a UI image with a script which has OnBeginDrag, O... Read more
The Event Trigger Component just has a spelling error. "Sumbit", instead...
The Event Trigger Component just has a spelling error. "Sumbit", instead of "Submit" Read more
Crashes when clicking on transition arrow in mecanim
To reproduce: 1. Open attached project 2. Open testbed scene 3. Open animator window 4. Select Nero game object (PlayerCharacter->T... Read more
No way to set InputField's text by script
To reproduce: 1. Open attached project 2. Open Test scene (The test scene has a single input field. Attached is a script that just... Read more
Serious visual issues with keyboard on iOS8 when changing orientation
Keyboard is displayed badly on iOS8, when orientation is set with Screen.orientation Read more
[ShaderCompiler] There are no dependency tracking between shader and inc...
To reproduce: 1. Open attached project 2. Open scene sample 3. Comment out USE_THE_COLOR define in Assets/Includes/includeme.cginc 4... Read more
OnDestroy order for Transform hierarchy inconsistent between editor and ...
To reproduce: 1) Open attached project (there is one scene, called Untitled) and build standalone player (version tested: OSX) 2) En... Read more
Getting the material of a mesh renderer causes the mesh to become invisi...
Trying to access the material of a mesh renderer through "renderer.material" or "GetComponent<Renderer>().material" causes the mesh ... Read more
Errors when setting the Compute Positions to certain values
Steps to reproduce : - create an animator controller - create a blend tree - add two motions to the blend tree and assign animation... Read more
All about bugs
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Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
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