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1
votes
Fixed

An InputField added to dynamically created canvas throws an error

UI

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Nov 10, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Open init scene 3. Press play 4. Notice the error thrown in console Read more

0
votes
Fixed

Web player can't find bundles on OSX

Webplayer

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Nov 10, 2014

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Version/s: 4.5.6f1

Steps to reproduce : - create a new project - create a scene with a few gameobjects - install closed network player (normal player... Read more

3
votes
Fixed

UI: IPointerEnterHandler works only after you click somewhere in the scene

UI

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Nov 10, 2014

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Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project 2. Open 'Scene' 3. It has 2 images and script having IPointerEnter and IPointer... Read more

0
votes
Fixed

'Drag and drop' example UI scene can be bugged using multitouch input

UI

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Nov 10, 2014

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Version/s: 4.6.0f1

Steps to reproduce: 1. Open the 'Drag and drop' scene from the example project 2. Deploy to WP8.1 multitouch device 3. Drag a sprite... Read more

0
votes
Fixed

Prefab gameobject EdgeCollider2D edits are not saved

Physics2D

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Nov 10, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Create an empty gameobject 2. Attach an edge collider to it 3. Make this object a prefab 4. Edit the collider 5. Sa... Read more

1
votes
Fixed

Grid layout behaves strangely when start corner is set to lower left or ...

UI

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Nov 10, 2014

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Version/s: 4.6.0f1

Steps to repro: 1. Open the attached project and the scene "layout" 2. Observe that grid layout behaves strangely when start corner ... Read more

1
votes
Fixed

Animations do not work for variables in structs on WinRT

UI

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Nov 10, 2014

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Version/s: 4.6.0f1

Steps to reproduce: 1. Open the attached project and the scene "color" 2. Deploy to WP8.1 3. Observe that interactive components' an... Read more

0
votes
Fixed

"m_Shape == NULL" error when mesh collider convex is set to false in OnD...

Physics

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Nov 09, 2014

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Version/s: 5.0.0b12

To reproduce: 1. Open attached project 2. Open crash 3. Press play 4. Notice "m_Shape == NULL" error in console Read more

1
votes
Fixed

CanvasGroup loses values when disabling the GameObject it's attached to

UI

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Nov 09, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open the scene and notice that there's a CanvasGroup component attached to the GameObject named "Panel" with an alp... Read more

1
votes
Fixed

Interactive and BlockRaycast values becomes true when game object is dis...

UI

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Nov 09, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Create new project 2. Add Canvas to scene 3. Add Canvas group component to Canvas 4. Set Interactive and BlockRayc... Read more

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