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HDRP Depth Of Field blur is resolution dependent when using the Physical...
How to reproduce: 1. Open the attached project "hdrp_dof_resolution.zip" 2. Open the "SampleScene" Scene 3. Open the Game view 4. Ch... Read more
Stopped Audio Souce outputs audio when the "Spatialize" property is enabled
Reproduction steps: 1. Open the attached project 2. Open the SampleScene.unity Scene, located in /Assets/Scenes folder in the Projec... Read more
InputAction array dropdown expansion and arrows are broken in the Inspec...
1. Open the user's attached project 2. Select the "Input array" GameObject in the Hierarchy window 3. Click the "2D Vector" elemen... Read more
UIDocument's transition animations do not work when adding a background ...
Reproduction steps: 1. Open the attached project "BackgroundColorTransitionBug.zip" 2. Play the "OK_Scene" Scene and observe the cor... Read more
[HDRP] Harsh edges on default volumetric clouds
Not sure if its a bug or just the default settings could be adjusted, but volumetric cloud edges are pretty harsh, especially when t... Read more
[HDRP] Sample code for Custom Pass Scripting is incorrect
Background: https://unity.slack.com/archives/C6Y79CZM0/p1651533041475459 "The custom pass drawer sample code seems to have a bug. A... Read more
Transparent Custom Pass Renders Opaque with MSAA Disabled in Player
No description entered in Cloud incident. Read more
Unity Editor loading bar will move to the right when selecting the loadi...
Reproduction steps: # Open the user's attached project # Before Editor opens select any other window or Desktop # Select Unity ... Read more
"Use Optimal Settings" for DLSS in combination with smoothness settings ...
Reproduction steps: 1. Open user attached project 2. Open the "DLSS_SSR" scene 3. Press Play 4. Look around by dragging RMB in ... Read more
Reordering Custom Passes not working
Reordering custom passes doesn't work. See attachment for video. First observed in Unity 2021.2.8f1 and HDRP 12.1 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled