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In Progress

Fixed in 2021.3.11f1, 2022.2.0b8, 2023.1.0a8

Fix In Review for 2022.1.X

Votes

0

Found in

2022.1.13f1

2022.2.0a17

2023.1.0a1

Issue ID

UUM-2331

Regression

No

"Use Optimal Settings" for DLSS in combination with smoothness settings for "Screen Space Reflections" causes white flickering

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Reproduction steps:
1. Open user attached project
2. Open the "DLSS_SSR" scene
3. Press Play
4. Look around by dragging RMB in Game View

Expected result: No white flickering is observed
Actual result: White flickering is present

Reproducible with: 2021.3.3f1, 2022.1.2f1, 2022.2.0a15
Could not test with: 2019.4.39f1, 2020.3.34f1 (DLSS is not introduced in these versions)

Reproduced on: Windows 10

Note: To successfully reproduce the issue "Smoothness Fade Start" and "Minimum Smoothness" in the "Screen Space Reflection" tab of the Volume component should be set to 1. A possible workaround to this issue could be setting DLSS mode in the Camera component to "Ultra Performance". The issue is also less noticeable in the "Maximum Performance" mode

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