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0
votes
Fixed

Changing parameters of Directional blend tree in Inspector doesn't updat...

Animation

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Nov 21, 2014

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Version/s: 5.0.0b14

Changing parameters of Directional blend tree in Inspector doesn't update the Controller window Repro: 1. Open a direct blend tree,... Read more

0
votes
Fixed

Direct blend tree for blend shapes influences root position

Animation

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Nov 21, 2014

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Version/s: 5.0.0b14

Direct blend tree for blend shapes influences root position Repro: 1. Create a direct blend tree with blend shapes (e.g. left and r... Read more

0
votes
Fixed

Scene View has double overlay window for Lighting and Navmesh

Editor - Other

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Nov 21, 2014

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Version/s:

Scene View has double overlay window for Lighting and Navmesh and... Version 5.0.0b14 (beea3a590379) Win and Mac Read more

0
votes
Fixed

[Rigidbody] Rotation constraints aren't toggled through script

Physics

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Nov 21, 2014

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Version/s: 5.0.0b13

How to reproduce: 1. Open the attached project. 2. Open Demo scene. 3. The cube has a script that enables all the Rigidbody constra... Read more

0
votes
Fixed

Referenced Script mising in the 2dCharacter scene

Standard Assets

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Nov 21, 2014

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Version/s: 5.0.0b14

Steps to reproduce : - import the Sample Assets - open the 2dCharacter scene - press play and notice the warning Read more

0
votes
Fixed

Focus is switched to the window behind Unity after closing the "Open Pro...

Editor - Other

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Nov 21, 2014

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Version/s: 5.0.0b14

Steps to reproduce : - create a new project - have a browser window opened behind Unity - go to File > Open Project - close the dia... Read more

0
votes
Fixed

Quick multiple taps shift the order of first touches' IDs afterwards

Android

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Nov 21, 2014

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Version/s: 5.0.0b14

If you tap quickly and a lot in quick succession, order of touch IDs gets changed randomly. Read more

1
votes
Fixed

Tiled uGUI image is shaking when changing it's size

UI

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Nov 21, 2014

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Version/s: 5.0.0b14

To reproduce: 1. Create a uGUI image 2. Add a Source image to it 3. Set the image type to tiled 4. Try increasing/decreasing the spr... Read more

0
votes
Fixed

Sprite multiediting is not working correctly

2D

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Nov 21, 2014

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Version/s: 5.0.0b14

To reproduce: 1. Import two sprites 2. Change their packing tag and pixels per unity values to be different for each sprite 3. Multi... Read more

0
votes
Fixed

ImageEffects: GlobalFog should use along-view distance instead of radial...

Standard Assets

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Nov 21, 2014

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Version/s: 5.0.0b14

Right now GlobalFog uses radial distance, but built-in shader fog uses distance along the view ("linear distance"). This makes a mi... Read more

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