Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b14
Issue ID
649985
Regression
Yes
Changing parameters of Directional blend tree in Inspector doesn't update the Controller window
Changing parameters of Directional blend tree in Inspector doesn't update the Controller window
Repro:
1. Open a direct blend tree, select it ant change it's parameter value in the Inspector - notice the parameter is not changed in the Controller window
2. Click on the blend tree in the controller window - now the parameter has synced with the Inspector value
Expected: instand synch -like in the other blend trees
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment