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Fixed in 5.0.X
Votes
0
Found in
5.0.0b13
Issue ID
649965
Regression
Yes
[Rigidbody] Rotation constraints aren't toggled through script
How to reproduce:
1. Open the attached project.
2. Open Demo scene.
3. The cube has a script that enables all the Rigidbody constraints, waits one frame and then removes the constraints.
4. Press Play.
Expected behaviour: the cube should fall to the floor and begin rotating and bouncing relative to its rotation
Actual behaviour: the cube falls to the floor and comes back up without rotating at all
Possible workaround: destroy the existing Rigidbody component and add a new one.
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