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0
votes
Fixed

Uninformative "failed to create 2D texture" error when creating RGBAHalf...

Graphics - General

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Mar 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "778324.zip"2. Open scene "TestScene"3. Run it4. Notice "failed to create 2D texture" w... Read more

0
votes
Fixed

[NavMesh] [Bake] Holes left in the navmesh

AI

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Mar 09, 2016

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Version/s: 5.3.2p1

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0
votes
Fixed

Overlaying Orthographic Camera on top of a Perspective Camera doesn't wo...

Camera

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Mar 09, 2016

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Version/s: 5.3.3f1

To reproduce the issue follow the steps:1. Open "CameraBug" project2. Open "TestScene" scene3. Build project for WebPlayer4. Play5. ... Read more

0
votes
Fixed

Unclear IsBuildTargetSupported(targetPlatform) error message in the cons...

Asset Loading

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Mar 09, 2016

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Version/s: 5.4.0b9

Started to happen since 5.4.0b9.Reproduced on 5.4.0b9 and b10. Editor from 5.4.0b9 has stopped temporary change specified platform i... Read more

0
votes
Fixed

[VSTU] Installation fails on 5.4.0b10 with error code 1603 in Download A...

Installer

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Mar 09, 2016

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Version/s: 5.4.0b10

To reproduce:1) Run Unity Download Assistant2) Select VSTU to install3) Get an error mid-install - http://puu.sh/nAl2E/c35795bca4.pn... Read more

0
votes
Fixed

Adding system: Failed to allocate system Errors are back

Global Illumination

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Mar 09, 2016

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Version/s: 5.3.3p3

Reproduction steps:1) Open users attached project, proceed to "Generate stuff" scene.2) If there are no 1,2,3 scenes in the hierarch... Read more

0
votes
Fixed

[Shape][Mesh Renderer] "Use Mesh Colors" does not update automatically w...

Shuriken

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Mar 09, 2016

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Version/s: 5.3.3p3

Use mesh colors does not update the particle color when the mesh colors have changed. Repro steps:1. Open ParticleBug scene from att... Read more

0
votes
Fixed

[Shape] Using mesh colors with a mesh renderer emitter throws an error i...

Shuriken

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Mar 09, 2016

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Version/s: 5.3.3p3

Using mesh renderers for emitters with shaders which do not have the _Color property (i.e. Particles/Alpha Blended) throws an error ... Read more

0
votes
Fixed

[iOS][OpenGLES2] RenderTexture does not work on OpenGLES2 if it's size i...

Mobile Rendering

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Mar 09, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Switch to iOS3. Set Graphics API to OpenGLES2 in Player Settings4. Build 'Scene1 - Cr... Read more

2
votes
Fixed

[MSE] Merging scenes causes baked GI corruption

Assets Management

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Mar 09, 2016

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Version/s: 5.3.2f1

Reproduction steps:1) Open users' attached project2) Make sure "Scene1" is loaded3) Play scene.4) Press "Space" button (it has to lo... Read more

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