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EditorGUILayout.EnumFlagsField is erratic when there are multiple fields...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “EnumFlagsFieldExample“ Custom Editor Window (Examples > EnumF... Read more
[VFX] Flags Properties allowing mixed entries are empty
Steps to reproduce:1. Open an HDRP project2. Create a VFXGraph default template3. Select Position Shape block4. Open Inspector5. Try... Read more
“Graphics.CopyTexture with a region will not copy readable texture data ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Changing Button Transform via Script makes text appear as blurry rectangles
How to reproduce:1. Open the attached "BlurryText" project2. Open "SampleScene" Scene (In Project window navigate to Scenes folder -... Read more
Import fails when getting the package through the Asset Store
h5. Description Import fails on a specific .unitypackage after downloading it through the Asset Store.h5. How to reproduce: Open any... Read more
Shadow matte shader is not rendering when using opaque alpha clip
How to reproduce:Open the attached project "ShadowReceiver - HDRP.zip" Expected results: Shadows are cast on the "ShadowReceiver" Ga... Read more
New Input System experiences 1-2 frames of input delay when compared to ...
Steps to reproduce:1. Open the attached “InputLossReproCase.zip” project2. Open the “SampleScene” in Assets/Scenes3. Enter Play Mode... Read more
Unable to select UI Toolkit Foldout element when using a gamepad controller
Reproduction steps:1. Open the attached “UITKFaultyControllerSupport.zip“ project2. Connect the controller3. Open the SampleScene an... Read more
Error "DllNotFoundException: __Internal assembly:<unknown assembly> type...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In the Player Sett... Read more
Labels width is not extended causing additional empty lines when using s...
Reproduction steps:1. Open the attached “BugRepro” project2. Open “Scenes/SampleScene” Scene3. Enter the Play Mode4. Set the Game Vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open