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Crash when entering the Play Mode in a specific project containing Meta ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “SampleScene“ Scene 3. Enter the Play Mode Expected r... Read more
[Pico] XR Hand Interaction Profile not working on PICO 4
Steps to reproduce: 1. Open the attached user's project "XRHandProfile.zip" 2. Open "Assets/XRHandPoseTest/HandVisualizer.unity" s... Read more
Erratic behavior while editing UI in prefab when Canvas "Render Mode" is...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/UIEnvironment” Scene 3. Select the “Canvas” GameO... Read more
An error is thrown when a custom class UXLElement Component is derived f...
Reproduction steps: 1. Create a new project 2. Import the “CustomToggle.cs“ Script to the Project’s Assets folder 3. Observe the ... Read more
EditorGUILayout.EnumFlagsField is erratic when there are multiple fields...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “EnumFlagsFieldExample“ Custom Editor Window (Examples > Enum... Read more
[VFX] Flags Properties allowing mixed entries are empty
*Steps to reproduce:* 1. Open an HDRP project 2. Create a VFXGraph default template 3. Select Position Shape bloc... Read more
“Graphics.CopyTexture with a region will not copy readable texture data ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play... Read more
Changing Button Transform via Script makes text appear as blurry rectangles
How to reproduce: 1. Open the attached "BlurryText" project 2. Open "SampleScene" Scene (In Project window navigate to Scenes fold... Read more
Import fails when getting the package through the Asset Store
h5. Description Import fails on a specific .unitypackage after downloading it through the Asset Store. h5. How to reproduce: #... Read more
Shadow matte shader is not rendering when using opaque alpha clip
How to reproduce: Open the attached project "ShadowReceiver - HDRP.zip" Expected results: Shadows are cast on the "ShadowReceive... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Post Process artifacting on certain Android Devices when using Vulkan Graphics API
- The Decal Projector will also be hidden in the Game View when its visibility is toggled off in the Scene View
- [Android] The Player crashes when changing cursor multiple times on Android
- Crash on UnsafeUtility_CUSTOM_MemSet when simulating a random tick event for a tile at a specified position
- Can't drag-select GameObjects in the Scene view when GPU Resident Drawer Instancing is enabled