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0
votes
Fixed

Blittable structs aren't blitted in native method calls

IL2CPP

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Mar 31, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project2. Build to iOS3. Open the Xcode project4. Search for "FakeNativeMethod" and inspect the p... Read more

0
votes
Fixed

[WSA] BuildTarget naming inconsistencies between Command line arguments ...

Windows Store Apps

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Mar 31, 2016

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Version/s: 5.3.4f1

http://docs.unity3d.com/Manual/CommandLineArguments.html-buildTarget <name> suggests to use "wsa" argument in command line. ht... Read more

0
votes
Fixed

[Editor] Editor Crash

Graphics - General

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Mar 31, 2016

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Version/s: 5.4.0b10

Description:It looks like in the log that D3D is not supported due to the hardware of the user’s computer. Error code 0x887a0004 was... Read more

0
votes
Fixed

[OpenVR] Spotlight clipping with Vive

VR

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Mar 30, 2016

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Version/s: 5.4.0b12

1) download the attached project2) Set up Vive, SteamVR, Etc3) Ensure VR mode is enabled + OpenVR preffered SDK4) Open 'SharedShadow... Read more

0
votes
Fixed

[Shuriken] Saved by batching of multiple particle systems is not indicated

Shuriken

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Mar 30, 2016

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Version/s: 5.4.0b12

Steps to reproduce: 1. Download and import attached project. (ParticlesDynamicBatchingStrip.zip)2. Open scene: Scene10_Test3. Press ... Read more

3
votes
Fixed

[Android] UI performance regression on most Adreno 305 devices

Android

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Mar 30, 2016

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Version/s: 5.3.3f1

To reproduce:1) Open attached project and scene in it2) Make sure it autoconnects to profiler3) Build and run on device4) Open profi... Read more

0
votes
Fixed

Always included shader UI/Default Font no longer needed

Shaders

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Mar 30, 2016

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Version/s: 5.3.3p2

How to reproduce:1. Create a new project.2. Look at the list of Always Included Shaders (Edit -> Project Settings -> Graphics)... Read more

0
votes
Fixed

[Serialization] System.Guid can not be serialized

Serialization

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Mar 30, 2016

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Version/s: 5.4.0b11

Reproduction steps:1. Open the attached project "SerializationTest.zip"2. Open the "test" scene3. Press Play and stop few times4. No... Read more

0
votes
Fixed

5.4 editor crash in D3D11, coming from Canvas code (originally VR, but s...

DirectX

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Mar 30, 2016

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Version/s: 5.4.0b12

This project keeps shutting down while I'm in edit mode, it's been happenign every 20 minutes, from 5.4.B10 - B12, can't seem to pin... Read more

15
votes
Fixed

[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...

Audio

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Mar 30, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project2. Open scene Untitled.unity3. Build to iOS and run4. Attach the Unity profiler to the dev... Read more

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