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Fixed in Unity 2017.2

Votes

3

Found in

5.3.3f1

Issue ID

784238

Regression

Yes

[Android] UI performance regression on most Adreno 305 devices

Android

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 3Workaround is possible

To reproduce:
1) Open attached project and scene in it
2) Make sure it autoconnects to profiler
3) Build and run on device
4) Open profiler, see the subpar performance

DUT:
Motorola Moto G (Adreno 305) (Android 5.1) (Reproduced)
HTC One mini2 (Adreno 305) (Android 4.4.4) (Reproduced)
Samsung Galaxy Tab 4 10.1 WiFi (Adreno 305) (Android 4.4.4) (Reproduced)

Samsung Galaxy S4 mini (Adreno 305) (Android 4.4.4) (Not reproduced)
Sony Xperia Z (Adreno 320) (Android 5.1.1) (Not reproduced)
Samsung Galaxy S4 (Adreno 320) (Android 5.0.1) (Not reproduced)
HTC Droid Incredible X (Adreno 320) (Android 4.1.1) (Not reproduced)
Motorola Moto X (Adreno 320) (Android 4.4.4) (Not reproduced)
Samsung Galaxy S3 AT&T (Adreno 225) (Android 4.1.1) (Not reproduced)
Sony Xperia S (Adreno 220) (Android 4.1.2) (Not reproduced)
HTC Sensation XE (Adreno 220) (Android 4.0.3) (Not reproduced)
HTC Desire 500 506e (Adreno 203) (Android 4.1.2) (Not reproduced)
Samsung Galaxy S5 Neo (ARM Mali-T720) (Android 5.1.1) (Not reproduced)
Samsung Galaxy Note 10.1 2014 WiFi (ARM Mali-T628MP6) (Android 4.4.2) (Not reproduced)

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