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[APV] Assertion failed error when clearing baked data after partial bake
Reproduction: 1) In a project with multiple scenes in an APV baking set, perform a full bake(with all scenes loaded). 2) Unload one ... Read more
[APV] Nullreference error when Preview baking after a partial bake
Reproduction: 1) In a project with multiple scenes in an APV baking set, perform a full bake(with all scenes loaded). 2) Unload one ... Read more
Unnecessary corners are added to NavMeshAgent path when NavMeshLink over...
Reproduction steps:1. Open the attached “UNITY_6.zip” project2. Open the “NavigationTest” scene (Assets > Scenes)3. Enter the Pla... Read more
[iOS] Memory leaks occur when UnityWebRequest.Get() is called
How to reproduce:1. Download and open the attached project for iOS2. In the Xcode toolbar, press "Product" > "Profile"3. In the P... Read more
Prefab Variant creation is too hidden when creating via context menu
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the context menu of “Assets/Prefab” Prefab ... Read more
Editor freezes when playing videos with playback speed value <1 and sett...
Reproduction steps:1. Open the attached “VideoCrashTest.zip” project2. Open the “CrashTest” scene (Assets > Scenes)3. Enter the P... Read more
[Android] Player crashes when spawning any NetworkObject after a scene load
How to reproduce:1. Open the attached “IN-42026“2. In the “File” click “Build And Run”3. After the Player is loaded on the device, e... Read more
Build Profile Window - Two profiles are being selected upon reopening wi...
Steps to reproduce: 1. Open Build Profile Window 2. Add a build profile and make sure it's selected 3. Close the window 4. Re-open t... Read more
World-Space UI renders with artifacts on WebGL
Steps to reproduce: Open the provided project with the platform set as WebGL Open the scene 972-UIToolkit-WorldSpace Actual results:... Read more
Significant performance degradation in Play mode when MSAA is set to 4x-...
Reproduction steps:1. Open the attached “IN-75498_Android MSAA issue_2022.2.0b15_First Affected Version.zip“ project2. In the Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved